I miss GalNet.

Back in April I made a thread about GalNet's decline. It can be broadly summarised by this image:

1737812418432.png


Once again I am back to talk about GalNet, my favourite feature. To be honest, I struggled writing this, it's gonna be a ramble and a lot of "feels". Pretty much nothing has changed since the last post, but I guess that's the point. It wasn't worth updating the graph, you know where the line went.

On the human side, Powerplay 2.0 is out now, but it did not bring a great revival of GalNet. It seems we can look forward to templated articles in the future about how Power X now has Y systems, whatever that actually means for the galaxy. Winters gave a comment on Cocijo's destruction, and then the new President has been absolutely silent regarding her new agenda or how it seems to have been completely ignored by Archer. Kaine hasn't even had a speaking role since she began a power. The rest of the powers are silent. Nobody really seems that bothered about the apparent end of the Thargoid war, what that means, and the opportunities that could follow, despite Frontier's attempt to hype it up fourteen articles ago in November. "What comes next"?

Maybe Frontier hope that Powerplay will replace GalNet, but if so I think they're underestimating how much Powerplay relied on it. GalNet was what gave the powers character, the sense that supporting or opposing a Power meant something more than increasing or decreasing the number on a leaderboard. It was an illusion, sure, Powerplay v1 never really interacted with GalNet, but that doesn't matter. A good illusion is much, much better than nothing. I wonder how many players are going to support Archer and Kaine, and how many of them are just preexisting transfers from Hudson and Mahon working on superpower allegiance? An allegiance that wouldn't be nearly as strong without GalNet.

As the powers stop moving, CGs have gone from rare to extinct. They were the tangible outcome of the events on GalNet, the impact on the game. We had nine CG events last year, or about two months worth of what we had during the Azimuth Saga. Again, maybe Frontier hope that Powerplay will fill the void, but it's not just about "go to X and do Y". We have lots of that already on the mission board. Without the narrative backing it up, it feels static, as if we had a year of AX CGs with the description of "shoot Thargoids" posted on GalNet every week. We're still broadly in the exact same narrative position as where we started. How many CGs will 3310 bring?

Speaking of the Thargoids and Titans, as the sole remaining plotline which seems to have reached a conclusion...we're still no closer to any answers. I'm not convinced there are answers - since the Titans arrived, it feels like GalNet could only pretend there are answers, in the hopes the writing budget comes back later.

What did Seo and Antal discuss about Nemesis? Who knows, clearly I was optimistic when I said last time that we might get an answer in another four months. We are now at the point where the Thargoids may know more than we do.

What will result from the Thargoids mind-hacking Seo? They know where Sol is now, apparently they didn't before. It used to be a plot point before the Titans that the Thargoids weren't targeting our important military or social centres, raising questions about what their true goal was. Is it now that they just weren't able to figure out that the centre of our territory might be where our system of origin was? They also could move the Titans, but the destruction of 7/8 of them wasn't a good enough reason to do so. But the Thargoids were able to single-out Shinrarta, a system of much less importance, before hacking Seo?

How about the abductions? It's been sixteen months since they were "important to the next phase of the invasion" . I was never expecting zombies or whatever, but will we ever receive an answer for why this happened? Is there one? Why is nobody even mentioning the Titan spectogram? Is it because all that could be said is "we don't know", in the hopes that future Frontier might eventually write in an answer?

None of the Thargoids' actions since the Titans make sense, except in the context of "management wanted this gameplay, put it in and we'll figure out the lore later if we have time". And yes, I've heard the comment about "thinking too human". They should still be thinking in some way, or consistently, like they used to before the Titans. As far as I can tell, the Thargoid logic behind Shinrarta and Sol for example was "it'll make a nice change of scenery for an event".

Azimuth has been twiddling their thumbs during the greatest anti-xeno market in history. The Eternal Vigilance is on-track to become the next Hyford's Cache in terms of "plot thread that got forgotten about for five years", and it's not alone. No updates on what's happening in the Thargoid nebulae. No updates on that other Guardian battlefield, and the Thargoids found there, and Holloway's investigation. The Far God Cult have no comment on the death of their angels. Definitely no update on anything that happened before the Titans, like, do you remember about those mysterious human-made transmitters that seemed to be coordinating Thargoid attacks years before Salvation rocked up, or the covert convoys that were smuggling Thargoid tech to attract them? The many hints dropped that the Thargoids original main goal wasn't even to fight us, just to retrieve their stuff? I've long given up on hoping Frontier do.

Now, I'll give credit where it's due, 100% of GalNets this year respond to player activities. Long may it continue. But reporting on player events can only go so far - they're events, not storylines. Without the support of official storylines, what are we trying to interact with? I'm sure Distant Worlds 3 will get a GalNet, that can survive on its own. But for example, when players recently kicked Sirius Corporation out of the Coalsack Nebula (permanently!), will that get a GalNet when Sirius is apparently doing nothing right now that could be disrupted? Is it worth attacking Azimuth when they're doing nothing? Can we organise for or against [political event] when there is no politics in the year 3311? It's cool that the devs are recognising these events, but the official storylines once had a way of doing that too. They were called Community Goals. Stuff would happen and you would pick a side and maybe influence the outcome. I miss them. Even if they were largely an illusion, that janky placeholder mechanic somehow became one of the best illusions I've seen in a game.

It's a shame. There's so much that could be going on right now, so many unresolved threads. The Titan war had 100% of the screentime at the cost of everything else, and now that's gone without any answers. What's left?

As usual, I feel the need to point out that maybe I'm jumping the gun here, I've only been watching this trend for a few years now. Maybe Frontier are about to knock it out of the park with a whole bunch of new articles that build on everything and CGs and also acknowledge player action and everything, it'll be great. The next update will fix it. I'd love that. But I'm not seeing it. I don't think Frontier remember why they originally changed their minds about shutting down GalNet in the first place. Just another cost to be cut, because who really cares about those random articles? Who needs a Personal Narrative for why you're hacking holoscreens for Archer?

Prove me wrong, Frontier. o7
 
Last edited:
Without jumping back to your linked previous thread the extra line in the un-keyed graph you included is meaningless.

While I quite enjoy Galnet articles and the flavour they can add to the background I am one of those who don’t really need an external narrative for what I am doing in the game so while I would be delighted if they came back to a more frequent/regular schedule if they remained as they are it wouldn’t diminish my game.
 
Without jumping back to your linked previous thread the extra line in the un-keyed graph you included is meaningless.

While I quite enjoy Galnet articles and the flavour they can add to the background I am one of those who don’t really need an external narrative for what I am doing in the game so while I would be delighted if they came back to a more frequent/regular schedule if they remained as they are it wouldn’t diminish my game.
"Where is then the blessedness ye spoke of? For I bear you record that, if it had been possible, ye would have plucked out your own eyes and have given them to me."

"Have I therefore become your enemy because I tell you the truth?"

Back in April I made a thread about GalNet's decline. It can be broadly summarised by this image:

View attachment 415608

Once again I am back to talk about GalNet, my favourite feature. To be honest, I struggled writing this, it's gonna be a ramble and a lot of "feels". Pretty much nothing has changed since the last post, but I guess that's the point. It wasn't worth updating the graph, you know where the line went.

On the human side, Powerplay 2.0 is out now, but it did not bring a great revival of GalNet. It seems we can look forward to templated articles in the future about how Power X now has Y systems, whatever that actually means for the galaxy. Winters gave a comment on Cocijo's destruction, and then the new President has been absolutely silent regarding her new agenda or how it seems to have been completely ignored by Archer. Kaine hasn't even had a speaking role since she began a power. The rest of the powers are silent. Nobody really seems that bothered about the apparent end of the Thargoid war, what that means, and the opportunities that could follow, despite Frontier's attempt to hype it up fourteen articles ago in November. "What comes next"?

Maybe Frontier hope that Powerplay will replace GalNet, but if so I think they're underestimating how much Powerplay relied on it. GalNet was what gave the powers character, the sense that supporting or opposing a Power meant something more than increasing or decreasing the number on a leaderboard. It was an illusion, sure, Powerplay v1 never really interacted with GalNet, but that doesn't matter. A good illusion is much, much better than nothing. I wonder how many players are going to support Archer and Kaine, and how many of them are just preexisting transfers from Hudson and Mahon working on superpower allegiance? An allegiance that wouldn't be nearly as strong without GalNet.

As the powers stop moving, CGs have gone from rare to extinct. They were the tangible outcome of the events on GalNet, the impact on the game. We had nine CG events last year, or about two months worth of what we had during the Azimuth Saga. Again, maybe Frontier hope that Powerplay will fill the void, but it's not just about "go to X and do Y". We have lots of that already on the mission board. Without the narrative backing it up, it feels static, as if we had a year of AX CGs with the description of "shoot Thargoids" posted on GalNet every week. We're still broadly in the exact same narrative position as where we started. How many CGs will 3310 bring?

Speaking of the Thargoids and Titans, as the sole remaining plotline which seems to have reached a conclusion...we're still no closer to any answers. I'm not convinced there are answers - since the Titans arrived, it feels like GalNet could only pretend there are answers, in the hopes the writing budget comes back later.

What did Seo and Antal discuss about Nemesis? Who knows, clearly I was optimistic when I said last time that we might get an answer in another four months. We are now at the point where the Thargoids may know more than we do.

What will result from the Thargoids mind-hacking Seo? They know where Sol is now, apparently they didn't before. It used to be a plot point before the Titans that the Thargoids weren't targeting our important military or social centres, raising questions about what their true goal was. Is it now that they just weren't able to figure out that the centre of our territory might be where our system of origin was? They also could move the Titans, but the destruction of 7/8 of them wasn't a good enough reason to do so. But the Thargoids were able to single-out Shinrarta, a system of much less importance, before hacking Seo?

How about the abductions? It's been sixteen months since they were "important to the next phase of the invasion" . I was never expecting zombies or whatever, but will we ever receive an answer for why this happened? Is there one? Why is nobody even mentioning the Titan spectogram? Is it because all that could be said is "we don't know", in the hopes that future Frontier might eventually write in an answer?

None of the Thargoids' actions since the Titans make sense, except in the context of "management wanted this gameplay, put it in and we'll figure out the lore later if we have time". And yes, I've heard the comment about "thinking too human". They should still be thinking in some way, or consistently, like they used to before the Titans. As far as I can tell, the Thargoid logic behind Shinrarta and Sol for example was "it'll make a nice change of scenery for an event".

Azimuth has been twiddling their thumbs during the greatest anti-xeno market in history. The Eternal Vigilance is on-track to become the next Hyford's Cache in terms of "plot thread that got forgotten about for five years", and it's not alone. No updates on what's happening in the Thargoid nebulae. No updates on that other Guardian battlefield, and the Thargoids found there, and Holloway's investigation. The Far God Cult have no comment on the death of their angels. Definitely no update on anything that happened before the Titans, like, do you remember about those mysterious human-made transmitters that seemed to be coordinating Thargoid attacks years before Salvation rocked up, or the covert convoys that were smuggling Thargoid tech to attract them? The many hints dropped that the Thargoids original main goal wasn't even to fight us, just to retrieve their stuff? I've long given up on hoping Frontier do.

Now, I'll give credit where it's due, 100% of GalNets this year respond to player activities. Long may it continue. But reporting on player events can only go so far - they're events, not storylines. Without the support of official storylines, what are we trying to interact with? I'm sure Distant Worlds 3 will get a GalNet, that can survive on its own. But for example, when players recently kicked Sirius Corporation out of the Coalsack Nebula (permanently!), will that get a GalNet when Sirius is apparently doing nothing right now that could be disrupted? Is it worth attacking Azimuth when they're doing nothing? Can we organise for or against [political event] when there is no politics in the year 3311? It's cool that the devs are recognising these events, but the official storylines once had a way of doing that too. They were called Community Goals. Stuff would happen and you would pick a side and maybe influence the outcome. I miss them. Even if they were largely an illusion, that janky placeholder mechanic somehow became one of the best illusions I've seen in a game.

It's a shame. There's so much that could be going on right now, so many unresolved threads. The Titan war had 100% of the screentime at the cost of everything else, and now that's gone without any answers. What's left?

As usual, I feel the need to point out that maybe I'm jumping the gun here, I've only been watching this trend for a few years now. Maybe Frontier are about to knock it out of the park with a whole bunch of new articles that build on everything and CGs and also acknowledge player action and everything, it'll be great. The next update will fix it. I'd love that. But I'm not seeing it. I don't think Frontier remember why they originally changed their minds about shutting down GalNet in the first place. Just another cost to be cut, because who really cares about those random articles? Who needs a Personal Narrative for why you're hacking holoscreens for Archer?

Prove me wrong, Frontier. o7
It's true. All of it. And we'd love to learn the reasons why it must be so. What we're given hints at the most likely possibility that the Powers That Be determined in their infinite wisdom that it must be so that their repetitive gameplay should dictate the ebbs and flows of galactic events, not the story or the lore delivered unto us via GalNet.

There are no big mysteries to solve, the characters they've created don't matter, there are no answers to a million questions, both old and recent, plaguing the minds of those who devote themselves to this fictional universe. There's only void eternal and Powerplay 2.0, apparently.

I beg of thee, prove us wrong.
 
From their recent financials it looks like FDev's return to profitability was achieved through layoffs.

I expect the people who created most Galnet articles are either nolonger there and haven't been replaced, or may still be there but are now buried under the extra workload of also covering what the laid-off-people did
 
if they remained as they are it wouldn’t diminish my game.
For some of us it definitely does, and it wouldn’t draw away from the experience of those not interested (or less interested) in story to have it run on.

The main post goes into sufficient detail that I don’t need to (extensively) repeat what it already says, but if you’re heavily invested into the narrative there’s only so many times you can fight Azimuth out of a (BGS) system while they get to be inserted into another with an impenetrable bulwark preventing any meaningful action (aka megaships) because they just prevent retreats completely, and nothing has yet been allowed to be done about them in the story. With the PP2 chaos across BGS it has also resulted in them just perpetually stuck in expansion within the cluster where they actually can.

The Thargoid story in particular suffers badly from the lack of actual story support. It was already a narrative event or prompted into the existence by the story, yet after… a year, maybe not even that long, it primarily became a slogging (and slugging) fest of humans shooting at Thargoids, and a lot of the developments just existed as singular one-off that either had little… or no… lore impact. The above mentioned invasion of Shinrarta stands out especially, “because we don’t know why Thargoids Thargoid”… apparently. It does just make rather little sense in light of the Thargoids going Sol and seems much more like “fun gameplay event to disrupt the pushback against Raijin”, not a lot else.

Rainbro and I are also generally in agreement that the “nAnItE tOrPeDoEs” are just a gigantic plothole which seems to contradict everything else the unclassified relic was being set up for initially, and… why isn’t all Guardian technology using these? Is it just a complete coincidence this one set of nanomachines is resistant to being melted and the Thargoids developed a Guardian tech countermeasure AFTER their war against them? Yeah… right. I simply feel like some gameplay designer wanted to hammer in on the cheesy “WW2 in space” nonsense and have torpedoes against a capital ship. Because you know, Swordfish(?) bombers vs Bismarck. I roll my eyes. One of us is probably going to beat the other to making a dedicated thread on that subject.

… one thing OP does not mention or go into detail for is the spires. It’s well-established their existence literally never provided any benefit to the Thargoids for existing, and I really struggle to see what their purpose was supposed to be when it didn’t provide any type of strength boost to surrounding systems to offset their use as a mass-Thargoid clearing tool (a magical one since killing thousands of Orthrus and using some poison apparently makes tens of thousands more Thargoids just vanish without reinforcing said spire)… but that goes into the gameplay aspect a little too much.

My main lore problem with them is this. Palin is the lead researcher on the Thargoids according to basically everything that mentions him, and he even claimed we should understand the Thargoids more. And what does he do here?

“This looks important and related to Titans, go poison it”

That is literally the only research the guy bothered doing. The most extremely basic, superficial research possible, which says absolutely nothing on what the deeper purpose of the sites even might be, and then tossed out a biological weapon. Even in context of the war I find that to be extremely out of character and more like the writers either got told to not reveal anything or just had no clue what these were supposed to be for, narratively or long-term. Hence, just another gameplay apparatus (a poorly designed one - which important military/industrial operation sends a few emotional support boats only after it starts getting interfered with?*). And now it’s been a month since the defeat of all aggressive Thargoid invasion forces… we have neither seen any other hint of further research into the Titan wrecks, which would make an easy CG, nor does anybody seem to have bothered to look at those spires more extensively without the concern of a surrounding hostile Thargoid fleet. The equivalent of a 21st century content chaser throwing around big words while walking through a dead spire site does not count as “research”, no.

What are we supposed to do, twiddle our thumbs until the next angry Thargoid wave shows up to shoot more of them and evacuate stations, or go do Powerplay until we forget there ever was overlapping narrative? I’d see a lot of potential for actual research initiatives in this current post-war environment, but zilch so far. Obviously Frontier work on overarching story arcs and whatnot but if it’s this difficult for them to even come up with and provide the bare framework or foundation ideas…

Other mid-war plot points I can think of right now, that never went anywhere…
  • Witch Head assault by Thargoids. “Resolved” by the attacks mysteriously ending one day. Shenve went into repairs, missing engineer returns magically, other systems are “abandoned”, zero explanation or coverage in GalNet to this day. Only the attacks were announced then sat there for months without development. Reforge Aegis has words for this one.
  • Dedicant. Bunch of Far God nutjobs abducted by the Thargoids surrounding Titan Thor. Did we hear anything about them or what they think of the treatment by their god after it exploded? Of course not.
  • Testament is still missing after (probably) being used as a battering ram to obliterate one of Seo’s pursuers - totally not Azimuth mercs - in what, February or March 3309. No word from the True Chapters since either. Thanks, chief-in-moronic-behavior Hudson. Who also got us stuck with Archer.
  • Azimuth provided emotional support during the Shinrarta invasion, but they just didn’t lift a finger for Cocijo moving into Sol?
  • Waiting for Nemesis

… I could say the entire last year of Titan assaults was largely just a gameplay event with a facade pretending to be story but which actually just served to excuse gameplay events. Time to mention spires another time, and how Thargoids captured them again with no benefit to their position after abandoning them in their strategy… only Frontier realized “Oops, the last three Titans have a lot more controls than spires, maybe they should retake them some way to keep things in a schedule”. Of course, the human response also was “Don’t bother figuring it out, go use more poison”. Even after the article I linked above about the “successful” spire shutdowns already admits that maybe, they aren’t really that important to Titan survival but serve some other purpose. Why would that motivate anybody to actually see what they’re doing? Or Frontier just did it for the sake of gameplay and it had no further meaning.

We’ve also yet to hear much about the ‘noise’ that Cocijo made when it turned into a caustic sun, which it is doubtful for Seo actually missed (unless the Thargoids snagged her up in Duamta and they’re now chatting onboard a distant deep-space Titan, but since nobody from Aegis thought - or the writers didn’t deem it worth - telling us what the outcome of Duamta’s defense was …). I should also mention, the whole Seo mindhack just… seems a little like it was not thought out very well. And done more for the sake of “Show Thargoids do this, figure out how it plays into stuff later”.

I could go on. I don’t mean to douse too much water on the things the Titan incursion did well, the Shinrarta and Sol** invasions being among them… but, yeah, the story support for what was supposed to be a lore as well as gameplay event, just dropped off badly some time toward the end of 2023/3309. If not earlier already.

It just feels a lot more lifeless and more like gameplay marathons without the narrative to accompany things. And I mean properly accompany it, not those template “Powerplay standing population surveys” that seem to have little meaning, and don’t mention population numbers, only the systems held. Or the farce of Winters’ inauguration continually being delayed because “reasons”. Or a lack of quality in the writing of certain articles (I can’t remember/find which one I thought was particularly bad), though that seems to have gone away after some time.

Anyway, I’ve rambled on in this text wall for long enough.

PS You are looking at the person responsible for kicking Sirius out of Coalsack. And if there was any support to it, I was not aware of anyone besides myself active there doing it. I may eventually drop something to that end on these forums here too…

*I could make this same point for the Titan environments where the only patrol ever active in a new instance is a lonely Cyclops and everything just seems to be as blind as a bat only because you got a low heat signature. The Titan sends patrols away very quickly if it’s not ‘alert’, even if you just forced its thermal core to be exposed, and frankly, even seeing someone like Mechan in an unengineered Keelback that can’t even outrun Scouts and runs at 30% heat under thrust, is just ridiculous. The Titan did not even notice the ship unless it was spotted by one of the blind patrols and… as soon as a heatsink was used they somehow lost track of a slow ship that couldn’t possibly outrun them, was actively firing weapons and boosting, and… you get the point. It is ridiculous. Just as it is that a Hydra apparently will never stay in a Titan instance unless it is provoked and/or there are 20+ players present, but I guess it has to be made even friendlier toward casuals despite being a high-end PvE environment.

**The Sol invasion in my opinion didn’t even mark itself out as much as the Shinrarta one did. Sure, we got to see a Titan move again and over 20,000 players signed up to blindly bash it in the final week, but ultimately it just felt like another wave of cleanup with slightly more recognizable system names attached, because it only took a week to smash the supposed last stand of a Titan. All that buildup from Frontier toward it and then it was just a short-lived and, to someone active throughout the entire Titan war arc, not very exciting or out of the ordinary, event. If it wasn’t for the “sound” when Cocijo exploded, I’d have had some more words about it. Even now there is no sign of whatever narrative relevance that incursion held.
I expect the people who created most Galnet articles are either nolonger there and haven't been replaced,
So far as we know, most of the writers did get dumped. Because of course that’s where the costs need to be cut, something that aside from salaries should not require the same amount of funding or work as developing, balancing and bug-testing/fixing gameplay assets/features (and Powerplay 2 still remains messy in places). Of course, if I’m wrong there, feel free to tell me…

… the evidence of the lack of GalNet support speaks for itself in that the majority of the writers are gone. Including one of the lead ones for some of the war arcs, as Rainbro’s linked post mentions.
 
Last edited:
For some of us it definitely does, and it wouldn’t draw away from the experience of those not interested (or less interested) in story to have it run on.

TL/DQ.
Which is why I said I would be delighted if they came back, their presence did add to the flavour even if I didn’t make use of them.
 
"Where is then the blessedness ye spoke of? For I bear you record that, if it had been possible, ye would have plucked out your own eyes and have given them to me."

"Have I therefore become your enemy because I tell you the truth?"


It's true. All of it. And we'd love to learn the reasons why it must be so. What we're given hints at the most likely possibility that the Powers That Be determined in their infinite wisdom that it must be so that their repetitive gameplay should dictate the ebbs and flows of galactic events, not the story or the lore delivered unto us via GalNet.

There are no big mysteries to solve, the characters they've created don't matter, there are no answers to a million questions, both old and recent, plaguing the minds of those who devote themselves to this fictional universe. There's only void eternal and Powerplay 2.0, apparently.

I beg of thee, prove us wrong.
No.

If you have faith then proof is nothing to you.
 
Which is why I said I would be delighted if they came back, their presence did add to the flavour even if I didn’t make use of them.
So, basically, you just agreed that it would be good to have it back anyway.

And the rest of my post, really, it was just a long-winded ramble not directed at anybody in specific, more of a general response to the post.
 
Well, if they created a BGS that was credible, with actual lore factions represented adn not the joke PMFs everywhere, with mechanics that were deep and interesting instead of pandering to mmo space conquest desires, the daily narrative would more or less write itself. Frontier would only need to intervene to inject events or to stop the galaxy from getting too badly derailed. 🤷‍♂️
 
Well, if they created a BGS that was credible, with actual lore factions represented adn not the joke PMFs everywhere, with mechanics that were deep and interesting instead of pandering to mmo space conquest desires, the daily narrative would more or less write itself. Frontier would only need to intervene to inject events or to stop the galaxy from getting too badly derailed. 🤷‍♂️
There are actually quite a few lore factions around! I spent the vast majority of my total playtime trying to cause "events" related to the factions of Aegis, Nova Imperium, Azimuth, and a whole bunch of others. Sirius Corp is a big one, like I mentioned with Kira ejecting them permanently from the Coalsack. There are a bunch of odd ones as well I'd play with if I had the time - Scythe of Panem are still around, as are the Grey Swan Pilots (???), the newsfeed that leaked the recording of Hengist Duval's assassination has its own official faction for some godforsaken reason.

As for the BGS mechanics being deep... okay, yeah, it's a little janky to say the least. But so is most of this game. BGS can be a very strange grind at times but with the right narrative people do it eagerly, be it to put their PMF in system #22 or to try and do something wacky with a lore faction on the 0.1% chance Frontier notice. The canvas is there, which is why it's such a shame to see it unused.
 
None of the Thargoids' actions since the Titans make sense, except in the context of "management wanted this gameplay, put it in and we'll figure out the lore later if we have time". And yes, I've heard the comment about "thinking too human". They should still be thinking in some way, or consistently, like they used to before the Titans. As far as I can tell, the Thargoid logic behind Shinrarta and Sol for example was "it'll make a nice change of scenery for an event".
Yes - it's convenient to have an enemy which doesn't put press releases in Galnet asking for support and so its actions don't need to make any wider sense because they can always be justified as "part of some giant masterplan above your comprehension" and have us running around trying to guess what it might be. But we had that once already with the Club and it didn't work as a story for this medium then either.
 
It appears that Galnet run out of juice, again. Or in other words, the "book" has reached its last page, one could say.

As if the person who was in charge in galnet narrative at Frontier, could be that, its actually run out of timeframe wich was given, and because all that narrative relased so far was actually made 2-3 years ago, and everything that was "prepared" to Galnet, was already relased? It seem so.

Also, its worth to point out that whoever was in charge in "narrative" it does not work anymore at it, if I am not mistaken.

Sadly, it appears to be exacly this. And sadly again, its not first time when Galnet went into maintence mode. I recon it take about 1-2 years of whine around about "maintence mode 2.0", to force Fdevs "write another book" for Galnet, wich could last several months.

Galnet right now, only covers player driven activites, as if Fdevs indirectly was tellin by it "make your stories by yourselfs" by now, wich on its way its not bad, but again, Galnet "lore" got too big and complicated, to be left out like that, so everytime whenever Galnet goes silent, game feels "empty", as if its political get static and preety much anything else.

Not like most of generic Galnet articles made any diffrence to actuall gameplay, but still, quite many cmdrs surely like to think that there is going on something beyond of said gameplay.
 
Last edited:
Back
Top Bottom