I played Planet Coaster 2 for the first time and made a video about it

I am a complete newbie to the game (although I've played plenty of Planet Zoo!) so I thought it might be fun to record my first steps in the game.
As of now, I haven't built my first coaster or tracked ride yet, and I was hoping for feedback or tips for how to proceed. The pools and slides excite me, but building realistic / decent coasters still kind of scares me and I feel like I could use a good tutorial!

Source: https://youtu.be/G8K4hv3_0Gs
 
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Traditionally you would want to build your coasters out of 4m track pieces in order to make sure some realism came out.

In this new game, everything is much better than the original game but I still recommend making your custom coasters from 5m, 6m and 7m pieces. The 4m piece struggles a lot when using banking offset. It often won’t smooth.

In relation to the smoothing. Using a high strength will spoil your realism. Have the strength set to 2 or 3 and smoooth your coaster backward and forward maybe 3 or 4 times with that.
 
Traditionally you would want to build your coasters out of 4m track pieces in order to make sure some realism came out.

In this new game, everything is much better than the original game but I still recommend making your custom coasters from 5m, 6m and 7m pieces. The 4m piece struggles a lot when using banking offset. It often won’t smooth.

In relation to the smoothing. Using a high strength will spoil your realism. Have the strength set to 2 or 3 and smoooth your coaster backward and forward maybe 3 or 4 times with that.
Hold your horses there :D

You are totally right, though you shouldn't start with that, Coaster Building probably has a learning curve of about 150-200 hours.

For a beginner, just start: Your first coaster will probably suck, everyones did. Keep things simple and go with a wooden coaster and learn how to use the tools. Maybe after that go for a steel coaster and play with the elements.
Also watch your coasters: especially in track mode, if you felt 'Whoa that felt rough' it probably was. Then go on the career mode, learn how to build on a smaller space of land, after you mastered that, go on youtube type in 'planet coaster 2 coaster tutorial' and watch some videos.
Keep yourself some goals, try trimming down the fear and nausea rating at the start, say: 'Hey Smiler, i can up you and do 15 inversions. Hey Zadra, longest RMC Stall? Not anymore.'

Then and only then you can start by thinking about things about banking offset and smoothing for your perfectly balanced and smooth zero G-roll :)
 
Ok, i hope it is ok to give some pointers:

- Hate to say it but i called it :p Silvaret guides are good but are more for intermediate (coaster)builders, both your coasters are extremly rough and in real life people would die or at last be injured. My tip scrap the 4m for now. Your pullouts are too tight, your corners and the helix on the woodie is also to tight. As a rule of thumb and don't quote me on that as your life depends on it, you shouldn't transition more than two snaps on any incline/decline (that is not supported by a chainlift), On your first hill, you go to 80° drop, if i guess right and then you go to 0° in one or two pieces, for you pullout your numbers should be more like this: 80° - 72° - 60° -45° - 30° - 22,5° - 11,5° -0°, and this is still a bad pullout, if you use longer pieces the angle of the pullout gets automatically a bit softer so you could do sth like 80° - 45° - 22,5° - 0°, for your corners with 4m pieces you should rarely go over 30° curve and this if you want a tight turn - for the watercoaster: yes you can get away through the shorter trains with tighter turns, but dont over do it, from the layout: lift hill into a triple helix is a bad idea. you want to go on a drop, then with a lift hill you can go to a bit of spaghetti bowl, but don't over do it. Water coaster are more log flume than actual coaster, they mostly don't pull crazy elements.

- for building: you place scenery in front of a grided wall or at least it seems like it. At least for building purposes add it to the building you can remove it later, if you want, but you don't have to deal with the multiselect tool. For every thing i build where i plan on copy diffrent things i either place on grided item or attach them to the nearest building. it is a bit of comfort.
 
Thank you for the feedback. I will admit, coming in from Planet Zoo, where I feel quite adept at creating realistic environments to a whole new world is very daunting and intimidating. It's a bit of a challenge for me to overcome right now that I know so little about this!
If more of these videos appear, I hope there is some progress, but at the same time, I don't think I'll ever be able to create rollercoasters as well as I did with zoo habitats because I simply don't have enough real world experience with them. :)
 
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