I selected solo because I know exactly how long a Type lasts when there are player killers around... there's nothing to be learned there.
The verdict?
- Anarchys are no more dangerous than any place else. I made runs carrying over a million in silver into a station allegedly run by 'The Blue Hand Pirates' or similar for more than an hour without a single interdiction. Not quite the risk versus reward experience I expected.
- Likewise, 'safe' systems aren't. All my interdictions were in well populated, heavily policed systems.
- The AI flies well. Not so well that they can't be avoided, but well enough to pose a significant challenge in supercruise and real space. This is a good thing.
- Random AIs are ridiculously overgunned! What in Nine Hells are 'impulse attacks'? And why can Eagles carry them? This is not a good thing!
(Apparently FD are going to tone that down a bit next week).
- Missions and the mission board have been tweaked. I approve! It reminds me of those pirate games you used to get- Tortuga and so on- but without having to marry a Spanish Princess to get to the next level.
- Missions are still obtuse as frack! I took on a few 'boom time' runs- source and ship x tons of shinies back here for large payout. It was only when I'd found the cargo that the mission updates with a 'btw, peeps will be trying to kill you for this, have a bonus for every one you kill right back'. Killing a stock n00bwinder is an achievement in a Type 7; Deadly Fer de Lances are a bit out of it's league.
This is also a good thing- that crazy English sense of humour at play again!
I stopped the experiment after my latest Type 7- Samson- went the way of her sisters. The Lakon is still viable; I was extremely chuffed to have avoided death at the hands of a Deadly FdL, survived a whole clutch of new weapons (seriously though, what the frack are 'impulse attacks'?
Tl;dr the latest patch is pretty good, especially the way AI fly and fight now. The stupidly overpowered engineered weapons are a pain in the harris. And the Lakon is useless in a fight!
What do you think? There are a ton of AI threads for talking specifics, but what's your feeling about the patch overall? Good, bad, or are you just indifferent to it all?