This bug seriously hampers takeoff and landing in FA-off from orbitals. It's random, but frequent. I have spent many hours trying to replicate it predictably. I haven't been able to do so.
This is a flight model issue, previous bug reports have been opened and subsequently closed by FDEV saying they've fixed it. It is not resolved. Please see the video examples.
I'm not a video editor by any means. these are pretty raw.
So, it'll be a ship type and good/bad/ "Good," showing the desirable behavior that has existed for years in this title, "Bad," showing the bug.
Python-
Good
Bad
Asp-
Good
Bad
Dolphin-
Good
Bad
'Conda-
Good
Bad
Channel.
Older thread:
forums.frontier.co.uk
This is a flight model issue, previous bug reports have been opened and subsequently closed by FDEV saying they've fixed it. It is not resolved. Please see the video examples.
I'm not a video editor by any means. these are pretty raw.
So, it'll be a ship type and good/bad/ "Good," showing the desirable behavior that has existed for years in this title, "Bad," showing the bug.
Python-
Good
Bad
Asp-
Good
Bad
Dolphin-
Good
Bad
'Conda-
Good
Bad
Channel.
Older thread:
Rotational Correction: A bug that's existed for years now...
Haven't played for a spell, I heard my pet bug was fixed but alas... it's still ever present. The one that completely mucks with FA-off flight inside of orbitals. Slingshots your ship to the right when the magnetics detach on launch, makes landing a screwy experience in terms of lining up on...