I can't let this thread pass without offering an alternative view. I loathe the Asp.
Just about everything that has been said on here about the qualities of this ship is just about spot on. It is, almost certainly, the most versatile craft available, certainly to those who haven't got the hundreds of millions required for the biggies. It will do any task you need to do and do it well. An A-specced Asp may be had for about 30 million which must make it the best value for money ship in the game, and it has tremendous views from the cockpit - so great for sightseeing and a massive plus in combat. And all those good things, ladies and gentlemen, are in my view its downfall.
The Asp is so good it is boring. I called mine Kevin and sold it after a week, I couldn't cope with such a goody-two-shoes ship and was bored witless. Now I run a combination of a Vulture and a T6, both of which have drawbacks, some serious, for the sort of game I play but at least I have to think and plan, and when in the T6 beware of the ships moving to try and interdict me.
I dunno. I don't find it boring as there is still a very big chance that you can bite off more than you can chew in a combat situation whilst flying an Asp.
The only ship that I have struggled to bond with is my T6. I like the excitement of living in proper peril whilst running freight because you cannot defend yourself (mine has no guns because they're pointless on a T6) but the fact that it is ponderous and a bit of a clumsy cow in flight gets a bit frustrating. Also when I get bored of truckin freight I then have to fly back to my Asp or Cobra before I can go BH rather than just look up the closest RES as I could in my Asp
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If you want Asp'y combat fun, try 6 cannons.... unshielded viper/cobra SPLAT.
Anything with a shield , you're dead meat, but once those shields go.....
Bill
<<still worried about..... Thargoids
I've gone for x4 beam lasers on small and x2 Canon on Med hard points. Proper shield melting ability with a big punch
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