I Really Miss My Viper...

...so I was thinking of getting another one. But should I?

Aren't they a bit...obsolete now? This is, sadly, the Age Of The Vulture. Not to mention the Courier. I'm pretty sure I'm not a good enough pilot to compete in a Viper. And when I say compete, well, I play exclusively in Open. You need to bring your A-game, and always be ready to get it on. Can a Viper cut it?

Any skilled pilots out there that still fly them? Please tell me they're still useful!
 
Viper = more challenge = more skill = more satisfying kills = more fun.

Vulture = less challenge = less skill = less satisfying but faster kills = more credits and combat rank progression.

Edit: I find the Vulture INCREDIBLY boring for its "easy mode" abilities.
 
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Yeah, flew a Vulture for a couple for months and it's a yawn-fest. I guess it's time to put on my big-boy pants and learn to fly a proper ship. :D
 
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What's not to like about the Viper? I spent a day in a Vulture and got bored to death (that's coming from a T9 driver..) Viper is a blast to fly, punch above your weight, and have raw speed on tap when things get too heavy.
 

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what i do is to get dedicated combat ships and place them around at strategic spots as they tend to have very short jump range,
then i use the multipurpose ships to travel between those spots.

currently i own 14 vipers and i fly them allot, they are great for some fast and cheap pvp.
and has been especially good for PP when opposing hostile expansions in crime sweep zones.
 
I don't have that much PvP experience... but I have fought some people. Here's my experience:

The Vulture is not fast, but agile. It has good survivability for its size and the two C3 hardpoints provide plenty of firepower.
The Vulture can deal with small as well as large ships, thanks to its great combination of agility and firepower.

This all works really well... until the day the enemy you're shooting at isn't a Sidewinder in Eravate or a Type 7 in Lave that probably only is going to combat log anyway. The firepower of the Vulture is great, but of no use if your guns are pointing away from the enemy. The manueverability is also great but of no use when you're desperately flying in a straight line trying to get as far away as possible from the horde of Eagle and Cobra-peasants that were as contemptible as to cooperate against you, and they might not even be fully A-graded! The horror!

As someone who have fought as a leader of said peasant-squad, I have many fond memories of firing upon and ramming multiple times into the engine exhaust of my panicking Vulture-enemies.
Now, Vipers on the other hand, they tend to be a lot more slippery. High boost speed, some corkscrew manuevers, maybe a little chaff and ECM ready just in case... they're pretty good at running away.
I've seen people load the medium hardpoints with lasers and the two small with torpedo tubes. Torpedoes can do a lot of damage, and if you fire them while close to and approaching the target, there's a good chance that Pd will not be capable of dealing with the torpedoes.

If you want to go into PvP-heavy warzones, I think there is reason to choose the Viper over the Vulture. You're not invulnerable, of course, but the Viper does have the additional advantage of costing much less to rebuy, as well as being generally underestimated compared to the Vulture.

For myself, I use the Cobra, but this is partially because I do a lot of non-combat stuff.
 
You answered your question in the very first post. If you miss your Viper, fly the Viper. Every ship is effective if you fly/build it to it's strengths ans away from it's weaknesses. Do what you enjoy. It's the only Elite advice you will ever need.

P.S. I am a Vulture fan. I enjoy it's character over the Viper. I would rather dance around an opponent, rather than joust. To each his own....
 
Viper is still great fighter. It can still hold it's own in open.
Great in 1 v 1, not too great when outnumbered unless they are bad.
Mass lock lets it down when trying to finish your target so don't get many kills but you can win against all except maybe combat pythons and anaconda's. The rest are doable.
Just be careful of C3 beams and large hardpoint wpns.

Viper is great sometimes cos big ships will come for you. Just stay away from wings.
It's not hard to make a big ship run if your set up right and start the fight right.

Plenty of Viper fights on my youtube channel. Most are against bigger ships.
 
Yeah, flew a Vulture for a couple for months and it's a yawn-fest. I guess it's time to put on my big-boy pants and learn to fly a proper ship. :D
Doing that now. After months of Vulture, now learning Python. Whole new world. Whole new challenges. Whole new game.
 
Go for it. Vultures are great for grinding kills in CZ, but mine tends to gather dust whilst I fly something that's fun (Diamondback Scout)
 
Diamondback Scout is something to consider. Fast and agile, lots of options for equipment. Lovely little ship.

Agreed. I tried a Viper back in January but gave up on it after an Elite Anna took out the engines leaving me spinning. Ran a Cobra for ages after that.
I had a Vulture for a while. A very effective murderbrawl death machine but a bit dull. I sold it off to pay for a Zaonce Python.

Now I use the Scout for combat. It's bluebottle like manoeuvring characteristics are great for close in knife fights. Worth a try.
 
Just been playing around with Coriolis and have put together a reasonable Diamondback Explorer build, with a view to doing some cheap, dirty piracy. Scout is also a good combat alternative. But...it's just not a Viper :( You never forget your first proper ship, I guess. Gotta love those rose tinted pilot goggles. The thing is, I'm not even sure what I'd do with a Viper even if I got one. I wish we had systems with proper racing circuits or something.
 
Cost! Viper is cheap to buy, cheap to fit and cheap to re-buy if lost.

This give you a mental advantage. By this I mean, you are not too worried about loosing it; you'll take it to 10% hull for the kill. In a more expensive ship, at 40% you are thinking about running; which is taking your mind off of the fight. In the Viper, it is a case of, all or nothing, which will have you win more fights. IMHO.
 
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