I can spend hours trading and not a single npc interdiction. I can go to res's and kill the weak pirates that are there and their buddies dont seek retribution. I can idle in SC and I'm left alone while I go make a drink. I'm pretty sure bad guys (the npc's anyway) are afraid of me and give me my space.
Heh, after killing some system authority vessels in a res a pirate actually scanned me and then literally communicated "nevermind... I'm leaving you alone" or so. I think if you're wanted and get scanned by a wanted ship they say stuff like that. But regardless, he told his friends and now npcs ignore me.
One should think with as many pirate kills as i have, i should be targetted more. Why dont the bad guys look to make bounty hunter's lives much harder than players who dont bounty hunt that much? I had over 200million in bounties before 1.3 and they behave the same as if i was some new player.
Please FD. Make pirates hate bounty hunters and make killing them in low security systems behave like when you are killing system authority vessels. I should be run off by pirates at least sometime. People should be scared in some systems of piracy and that level of fear should be determined by your particular stats ... NOT ANOTHER RNG MECHANISM .... please. Enough dice rolling. So tired of it. Making things dynamic and providing a little assortment doesn't require dice rolling and I shouldn't be encouraged to exit to main menu and re-enter the game over and over to get a good "roll".
Heh, after killing some system authority vessels in a res a pirate actually scanned me and then literally communicated "nevermind... I'm leaving you alone" or so. I think if you're wanted and get scanned by a wanted ship they say stuff like that. But regardless, he told his friends and now npcs ignore me.
One should think with as many pirate kills as i have, i should be targetted more. Why dont the bad guys look to make bounty hunter's lives much harder than players who dont bounty hunt that much? I had over 200million in bounties before 1.3 and they behave the same as if i was some new player.
Please FD. Make pirates hate bounty hunters and make killing them in low security systems behave like when you are killing system authority vessels. I should be run off by pirates at least sometime. People should be scared in some systems of piracy and that level of fear should be determined by your particular stats ... NOT ANOTHER RNG MECHANISM .... please. Enough dice rolling. So tired of it. Making things dynamic and providing a little assortment doesn't require dice rolling and I shouldn't be encouraged to exit to main menu and re-enter the game over and over to get a good "roll".