Honestly, after browsing through all that people have figured out and I, myself, having earned the ability to buy prismatic shields, think the devs went a bit far with the drawbacks. I can understand that they don't want any modules making a huge swing in game balance, especially when it takes 4 months to get the item that may make the big difference, however, these items are just about useless.
I honestly think there are all of 2 items that I 'might' find useful and the prismatic shields are one of them but they're at a cost of being a turtle and not a fighter. I think the drawbacks and lack of power of these modules could be tweaked a bit. After, playing for the past 3+ months, grinding an anaconda, python, vulture and a clipper to store my anaconda's big prismatics on, I'm just about ready to stop playing for a while. I feel like I spent a lot of effort working on something for a letdown after a month.
I think the game is great and I also think more can be added and will be down the line to keep people busy. I have spent money on skins and I don't mind the ships look great (still waiting for those anaconda skins). Not much else for me to do if I can't grind money except explore and I just don't feel like like it. I'm not trying to sway the emotions of the devs or anyone else. I'm just stating how I feel.
Please consider tweaking the PP modules so people have something to work for. I feel if I'm not building something or working towards something with a sense of reward then the game is not giving me a reason to play it and I don't RP much. (exploration is really the only thing left, however, it's a good one but there needs to be more.) Maybe missions that take you out further for better rewards. Missions that take a day out to deep space. The rewards have to be worth it, though.
-Nish
I honestly think there are all of 2 items that I 'might' find useful and the prismatic shields are one of them but they're at a cost of being a turtle and not a fighter. I think the drawbacks and lack of power of these modules could be tweaked a bit. After, playing for the past 3+ months, grinding an anaconda, python, vulture and a clipper to store my anaconda's big prismatics on, I'm just about ready to stop playing for a while. I feel like I spent a lot of effort working on something for a letdown after a month.
I think the game is great and I also think more can be added and will be down the line to keep people busy. I have spent money on skins and I don't mind the ships look great (still waiting for those anaconda skins). Not much else for me to do if I can't grind money except explore and I just don't feel like like it. I'm not trying to sway the emotions of the devs or anyone else. I'm just stating how I feel.
Please consider tweaking the PP modules so people have something to work for. I feel if I'm not building something or working towards something with a sense of reward then the game is not giving me a reason to play it and I don't RP much. (exploration is really the only thing left, however, it's a good one but there needs to be more.) Maybe missions that take you out further for better rewards. Missions that take a day out to deep space. The rewards have to be worth it, though.
-Nish
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