I tried trading, first result inside

I got tired of making little money with bounty hunting. So I tried trading. I only happened to notice that X system was importing X object from Y system, and so I went to Y system to compare the sell with the buy...turns out very good. At least 3 items with 1000 profit per unit and high supply and high demand.

The systems are 5ly apart...a round trip made in slightly less than 10 minutes nets 138k roughly, so about 700k an hour. I don't think its bad for a first time non effort...but what do the traders say? Is this pitance compared to what I could be making?

I have a t6 now with upgraded cargo.
 
Type 6 so probably 300 tons. Could be less, I'm not sure :(

More like 100.

Btw, try rare commodities. In a T6 you can make about a million (and a half) an hour. Trading rares is more fun to do. You cover greater distances and it doesn't feel like a grind all that much.

*edit*
ninjaad...
 
700,000 cr/hour in a T6 (100 ton capacity)
Round trip time = 10 minutes

(700,000 / 100) = 7,000 cr/ton/hour

7,000 / (60 / 10) = 1167 cr/ton per round trip


Basically, that's a great result for a first start, but you can refine your technique and eventually get closer to 12,000 to 16,000 cr/ton/hr. Tips in the orange link below. Another tip would be to move into an Asp as soon as you're able. Faster round trips and 120 cargo.

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More like 100.

Btw, try rare commodities. In a T6 you can make about a million (and a half) an hour. Trading rares is more fun to do. You cover greater distances and it doesn't feel like a grind all that much.

*edit*
ninjaad...

This equates to 15,000 cr/ton/hour. However, the keyword is "about". Rares trading is spiky. If you find a great _commodity_ trade route at even 14,000 cr/ton/hour the overall cash flow is higher than rares trading because its constant and predicable. This is why T6 and up is the breakpoint where it _might_ pay to switch from rare trading to commodity trading. And once you're in a T7 or larger, commodity trading definitely outpaces rare trading.
 
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Hi, thanks for the advice, yeah it is 104 tons. No one else is even where I am...never see anyone. 27 ships passed through in 24 hours. All I did was take notice of the imports and screenshot the listings and compared them at both stations.
 
So I changed the route, found another station, which 4x the profit of the return trip, so one way is 1100 credits per ton. Back is 1200. So like 2300 cr/ton for an 8 minute round trip 15.57 ly apart, and each station roughly 500ls from nav point. So on my 104tons I make roughly 1.2- 1.4 hour depending on efficiency.

With like 300 tons, that could be 4mil/hour hehe I think.

Woot, making credits is fun!
 
So I changed the route, found another station, which 4x the profit of the return trip, so one way is 1100 credits per ton. Back is 1200. So like 2300 cr/ton for an 8 minute round trip 15.57 ly apart, and each station roughly 500ls from nav point. So on my 104tons I make roughly 1.2- 1.4 hour depending on efficiency.

With like 300 tons, that could be 4mil/hour hehe I think.



Woot, making credits is fun!

Those are quite good routes especially for some of your first tries at it--- sounds like you've got the hang of trading down pretty good.
 
Trading is certainly the fastest way to make a good profit. Calling it fun though might be stretching it...

It is a chore, but sometimes a necessary one. Those millions for vital upgrades do not come sailing along by themselves unfortunately.
 
Trading is certainly the fastest way to make a good profit. Calling it fun though might be stretching it...

It is a chore, but sometimes a necessary one. Those millions for vital upgrades do not come sailing along by themselves unfortunately.


Personally all I do in the game is trade and explore and I find that experience in ED enormously enjoyable...I've never done the shoot-em up thingy at all as I don't feel the need to shoot at people and be shot at before I can have fun in a game. I played Freelancer with a re-balance mod for many years using the same play style....ED is great and awesome stuff for me---hats off to the Dev's for an excellent game out the door that will only improve with time
 
To each their own I suppose. And it is not as if I loathe trading - I do quite a bit of it. But I don't do a lot of the grindy trading if you get what I mean. Going from A to B and back again just because it is a good trade route.

It may not be gambling as such, but I do like taking a risk filling up my hold with a given item, and guesstimating it should yield a decent enough profit at my destination. Quite often it do, but sometimes the profit is but pennies on the dollar - and now and again even a loss.

Those fruitless runs make me feel all the much better about the good ones.

And if that don't do it, I'll go steal someone elses cargo :D
 
My goal is to get a python. But once I reach that goal before I go do more trading in it, I may go exploring in a cobra.

Then long term I want a conda and federal corvette :)
 
I got tired of making little money with bounty hunting. So I tried trading. I only happened to notice that X system was importing X object from Y system, and so I went to Y system to compare the sell with the buy...turns out very good. At least 3 items with 1000 profit per unit and high supply and high demand.

The systems are 5ly apart...a round trip made in slightly less than 10 minutes nets 138k roughly, so about 700k an hour. I don't think its bad for a first time non effort...but what do the traders say? Is this pitance compared to what I could be making?

I have a t6 now with upgraded cargo.

It's pretty good. A good route is 2K per ton round trip. Anything higher is obviously better. I always look for next door systems too.
 
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