You two are shocking with those puns.
I remember a mining engineering T-shirt from university - an outline of Australia looking like a big open pit mine with the slogan
"You think Australia's a hole now, wait 'til we're done with it!"
ED has the best mining implementation I've yet seen in a game. Yes, the drones need work, but the basic principles are solid.
Its a tough game balancing the skill required, scaling the entry so early-game players can participate and end-game players can get use out of the mechanic too.
I'm actually doing better in my Anaconda than I was in the Python. Maneuverability is good (yaw is better than the Python at 0 speed), lots of space, 10 collectors and 2 prospectors, mines very fast indeed.
@dc83 - yes, the module descriptions in Outfitting specify the time to life for the collectors. I'm using 3 5A's (3 limpets each, 12:00 timer) and a 1A (10 limpets total).