Hehe, yea. Thread is resurrected, but there is a lot of truth to it.
The stations concourse were sold to us as "social space". So strictly following FDs core logic, everything was built without any social interaction in mind or enabled.
I also for example am still waiting for emotes. Mind you, FD added something they label to be emotes. How they actually ended up with that selection of emotes though, there's really only two possible explanations:
1. Nobody even remotely involved in the design and implementation of what FD calls "emotes" has played any game with possible (positive) social interaction in the last 20 years.
2. They just don't care. At all.
If neither of these two points would be true, we would have actually emotionally emotes. Dances. (And not just one standard dance, either, but a selection of them. ) Laughs, cheers, cries. While we actually got mostly "what would a military guy do" stuff again. Point, wave, salute, stop and go... very emotional things, indeed... (The applaud is also a bit weak, but it's the only shimmer of hope in it... culled by the design of the emote wheel, making sure that no more can be added. Awesome idea... sigh )
The stations concourse were sold to us as "social space". So strictly following FDs core logic, everything was built without any social interaction in mind or enabled.
I also for example am still waiting for emotes. Mind you, FD added something they label to be emotes. How they actually ended up with that selection of emotes though, there's really only two possible explanations:
1. Nobody even remotely involved in the design and implementation of what FD calls "emotes" has played any game with possible (positive) social interaction in the last 20 years.
2. They just don't care. At all.
If neither of these two points would be true, we would have actually emotionally emotes. Dances. (And not just one standard dance, either, but a selection of them. ) Laughs, cheers, cries. While we actually got mostly "what would a military guy do" stuff again. Point, wave, salute, stop and go... very emotional things, indeed... (The applaud is also a bit weak, but it's the only shimmer of hope in it... culled by the design of the emote wheel, making sure that no more can be added. Awesome idea... sigh )