Ships I'd like some opinions of handling characteristics between Anadonda and Imperial Cutter...

Little bit of background, I bought Anaconda second time in my game today. First time some months ago was catastrophic, and ended nearly bankcrupting my. Ok now I was better prepared, and this time I did not manage to crash against docking port walls. But, owning Imperial Clipper, (and I really congratulate myself of not selling it when I bought Anaconda) it was a bit of shock to me how sluggish bigger ship was. I knew it was not as nimble as Clipper, but how less it was was quite a surprise. After half an hour I was fed up and sold my Conda back. As I have a long term plan to get Cutter one day, I'd like to have a little feedback from those who owned both Conda and Cutter, how they compare, and namely in handling department. Is Cutter even slower turner, or about same, or faster one?
 
The Cutter is faster in a straight line. Everything, and I mean everything, else is worse. Hit the boost, and then attempt to turn? Isn't going to happen. I've heard it described as a "block of soap on ice" with regard to handling. I believe it. Sold mine after three days of trying to get used to it.

I tried the conda on four different occasions, so you would think I would have been prepared. Nope. The only one of the big three I still own is my 'vette. Outfitted as a multi-role ship, it is my Python's big brother capability-wise, and handles very similarly. A big brother with a really nasty bite that is. Only downside is that I get 21Ly jump range out of him. But then I only get 27Ly out of my Python, so it's not too bad. :)

Good luck with your Cutter, many folks like them. Just like many folks like the 'conda. They're just not for me.
 
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Okay thanks for advice. Now I'm seriously thinking about that rank grind. Though maybe I will do it anayways. As no other big ship will be as agile as my Clipper, it would be better to just accept that. Now I'll know what to expect. Maybe even buy that Conda again. (Though I still hate undocking from station with it :) )
 
I'd suggest holding off until we get an open Beta then you can try all of them with no financial risks, I own a Conda and a Corvette and although they are very different ships I like them both.

Anaconda +ves great range, cargo, lots of internals, decent agility and firepower, -ves SC agility is poor but you can get used to it just start turning earlier! ;)

Corvette +ves surprising agility, cargo, lots of internals, great firepower (having nearly all the HP on top makes for a great weapon platform), decent SC agility -ves range is going to be poor-average at best (a light build can get 24 LY), rank, cost
 
Probably I'll eventually buy Anaconda third time again (as I did not pump up enormous sum for equipping my previous purchase (some a-rated components, some budget components where a-rate was not needed), I made comparably little loss, about 20 million credits, and lets face it, if you have money to buy and equip something like Anaconda even semi-decently, some 20 million is just little more than pocket change. First time I bought it I made some big mistakes. I bought it when having around 200 million in cash, and second mistake not enough reserve for insurance costs, thirdly I tried to drive it out from station's docking port like it was Clipper or Python, and completely forgot that command bridge is on top of the ship. Finally, I was drunk on that time, and drinking and flying do not mix very well, especially on new ship.

Good suggestion though that open beta thing, it would certainly help decision making.
 
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Okay thanks for advice. Now I'm seriously thinking about that rank grind. Though maybe I will do it anayways. As no other big ship will be as agile as my Clipper, it would be better to just accept that. Now I'll know what to expect. Maybe even buy that Conda again. (Though I still hate undocking from station with it :) )

I absolutely LOVE the handling characteristics of the Clipper. Nice bridge too. I just couldn't figure out what to do with her, as my Python can haul more, fight better, jump further, etc.. I still may have to buy one again though, just to take it out for a drive once in a while. :)
 
In a nutshell iCutter has more speed combined with a harder time controlling its inertia.

I would personally rather take an iCutter to combat than a 'conda, but that's because I have experience behind the wheel on both ships and now how to handle a big boi, and typically fly an iCutter FA Off for most of a fight. Its stronger speed allows for better strafing, and with careful movement doesn't take that much to change direction.

If you are prepared to get to grips with big ship control, experience will serve you better than the generic information you're going to get here...(I mean let's face it, you pretty much knew the answer before you came here). Learning to fly the big dude is very possible, but it will take some practice. If you aren't prepared to get to grips with it, then overengineer an anaconda and face tank everything 4/0/2 like everyone else
 
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There are some comparissons on youtube. Basically Corvette > Conda > Cutter for maneuvrebility. Cutter is more for defensive work, vette more for fighting.

The Cutter has amazing forward speed an jump range but at the cost of being a true oil tanker.
 
I own 3 Condas. All I can say is once you get that G5 Dirty Drive they handle a lot better even when armored up. It isn't no fighter plane, but it is 300% better then a stock one. It takes some getting used to the flight characteristics and found you do a lot more FA switching to get a little more juice out of the thrusters.

It isn't for everyone, but I like them
 
In a nutshell iCutter has more speed combined with a harder time controlling its inertia.

I would personally rather take an iCutter to combat than a 'conda, but that's because I have experience behind the wheel on both ships and now how to handle a big boi, and typically fly an iCutter FA Off for most of a fight. Its stronger speed allows for better strafing, and with careful movement doesn't take that much to change direction.

If you are prepared to get to grips with big ship control, experience will serve you better than the generic information you're going to get here...(I mean let's face it, you pretty much knew the answer before you came here). Learning to fly the big dude is very possible, but it will take some practice. If you aren't prepared to get to grips with it, then overengineer an anaconda and face tank everything 4/0/2 like everyone else

Hate face tanking or strafing, unless I'm just being lazy. I'd much rather get in close and mix it up a bit. My 'vette allows me to do that just fine, even though it isn't as good in a knife fight as my FDL. And it DID take some practice to get to the point where I can maneuver my 'vette well enough to fight like that. :)

Why all the sarcasm? Rough day? ;)
 
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