Every park need backstages. [yesnod]
-Paths for the staff only (guests cannot go on them) :
These paths would be connected to the normal paths, except that there would be a door with the "Staff only" sign on it. The staff wouldn't go to the staff buildings and others by the normal paths, but by those "backstage" paths, meaning that they wouldn't have to walk 500 miles between their shop/food stall and the staff building.
It adds more realism into the game. In real life, backstages areas aren't accessible by the guests. It would improve the guests experience in the park, as they cannot see/access the maintenance and staff buildings (it's good, when you are in a theme park, to not see those backstages, eh ? [happy])
-Costume building :
Where all the costumes are stored. This also means adding another system in the game : costume management. By the time, the costumes (ex : Gulpee :rex::face: or Chief Beef :chiefbeef
could be damaged. So, they need to go to this building to be repaired and replaced. It affects the guests thoughts on the park. If all the costumes are looking pretty new, guests would be happy and satisfied [big grin]. If not, they will be pretty dissapointed and even scared of some rides, because it means that there's a lack of maintenance in the park [sad][blah].
-Vehicle maintenance building/storage area :
When a coaster or a tracked ride vehicle need repairs. It's a storage area for the vehicles of a ride with a switch track or a transfert table in the layout. When one of the trains or vehicles of this ride need to be maintened or repaired, it's send in the storage area. It affects the fiability of the coaster, the more the vehicles are maintened, the less chances of breakdown from the vehicle (ex. gates open, restrains blocked, etc...) are. It also adds realism into the game.
-Storage building for shop's objects :
Crap ! We have no more hats/souvenirs in stock [where is it] ! Be sure to have enough stock of the objects selled in the park to not go out of stock. Shops could run out of stock (souvenirs, hats, toys, balloons, etc...), meaning that they don't generate money anymore. There is a week between the date of the command of objects and the delivery, so be sure to have a bit of stock. There also could be another building of this type for the food.
That's all i've got for the moment. It's a lot of work for Frontier, but it would be awesome to have these in the game no ? [wacky]
-Paths for the staff only (guests cannot go on them) :
These paths would be connected to the normal paths, except that there would be a door with the "Staff only" sign on it. The staff wouldn't go to the staff buildings and others by the normal paths, but by those "backstage" paths, meaning that they wouldn't have to walk 500 miles between their shop/food stall and the staff building.
It adds more realism into the game. In real life, backstages areas aren't accessible by the guests. It would improve the guests experience in the park, as they cannot see/access the maintenance and staff buildings (it's good, when you are in a theme park, to not see those backstages, eh ? [happy])
-Costume building :
Where all the costumes are stored. This also means adding another system in the game : costume management. By the time, the costumes (ex : Gulpee :rex::face: or Chief Beef :chiefbeef
-Vehicle maintenance building/storage area :
When a coaster or a tracked ride vehicle need repairs. It's a storage area for the vehicles of a ride with a switch track or a transfert table in the layout. When one of the trains or vehicles of this ride need to be maintened or repaired, it's send in the storage area. It affects the fiability of the coaster, the more the vehicles are maintened, the less chances of breakdown from the vehicle (ex. gates open, restrains blocked, etc...) are. It also adds realism into the game.
-Storage building for shop's objects :
Crap ! We have no more hats/souvenirs in stock [where is it] ! Be sure to have enough stock of the objects selled in the park to not go out of stock. Shops could run out of stock (souvenirs, hats, toys, balloons, etc...), meaning that they don't generate money anymore. There is a week between the date of the command of objects and the delivery, so be sure to have a bit of stock. There also could be another building of this type for the food.
That's all i've got for the moment. It's a lot of work for Frontier, but it would be awesome to have these in the game no ? [wacky]