Crazy Wednesday idea... just a thought. No need to jump over the idea saying "stellar forge can't do it" I know, I know. Its complicated and difficult. Maybe an idea for 5 years down the road. The idea i have has some interesting consequences.
Idea: Active stellar phenomena. Not many, just a few. Like a star exploding. If the ingame scientists predicted it in advance players could go to the location and visually watch it happen from a safe distance. (too close and I guess you blow up) But if you missed it, that's okay. A day later you could watch it happen 24 light hours away. Two days later you must be 48 light hours away.
I'm not sure what the safe distance is. I might be one of the first ships to be destroyed.
Depending on your ship's location the area would have 3 states:
1) normal star about to explode
2) actively exploding star
3) aftermath
It would still remain fairly local. Obviously it takes a full year for the visual experience to travel a light year. So unless you get with a few LY it just looks like a regular star. If it simplifies the game concept after a couple years each specific phenomena could mysteriously vanish when a game update happens. So it stays very local within the game.
It is interesting that our ship effectively becomes a time machine. We can watch the event as many times as we wish and from different angles... just keep travelling further away.
Of course you gotta get your distance from the event just right to see the show.
This could be a really cool scientific exploration mission. This would be a huge enhancement to exploration.
Idea: Active stellar phenomena. Not many, just a few. Like a star exploding. If the ingame scientists predicted it in advance players could go to the location and visually watch it happen from a safe distance. (too close and I guess you blow up) But if you missed it, that's okay. A day later you could watch it happen 24 light hours away. Two days later you must be 48 light hours away.
I'm not sure what the safe distance is. I might be one of the first ships to be destroyed.
Depending on your ship's location the area would have 3 states:
1) normal star about to explode
2) actively exploding star
3) aftermath
It would still remain fairly local. Obviously it takes a full year for the visual experience to travel a light year. So unless you get with a few LY it just looks like a regular star. If it simplifies the game concept after a couple years each specific phenomena could mysteriously vanish when a game update happens. So it stays very local within the game.
It is interesting that our ship effectively becomes a time machine. We can watch the event as many times as we wish and from different angles... just keep travelling further away.
Of course you gotta get your distance from the event just right to see the show.
This could be a really cool scientific exploration mission. This would be a huge enhancement to exploration.