Idea for balancing repurchase costs

Consider applying the "free sidewinder" mechanics to larger ship purchases, and maybe charge item insurance against module upgrades only.

So, when you're killed when when running an all-A class Asp your options would to repurchase the entire loadout for 5% of upgrade costs or to revert to a barebones Asp with all loaner equipment. Insurance on an A5 module is around 250k, so you're still looking at 500 - 1mil credits cost on ship destruction.

Obviously the idea that you could never lose the "base" ship would be pretty controversial, and I'm not even convinced it's a good idea, but it's worth exploring the mechanics of such a system at least.
 
You can already.
Just clickoff the modules on the Rest in Peace screen that you can't afford but keep the ship selected.
Have done this a few times when could not afford the whole ship.
Is this what you mean?

Edit: I now realise what you mean. Anything Asp or more isnt covered by the loan for the buy back and you want the ship to be free.
Maybe if the loan was extended to cover the bass ship? Bit harsh having to start again I guess. The buyback cost on the right control pannel is our best friend.
 
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