Nurse! He's out of bed again!OMG this thread is hilarious... "NO!!! DON'T MAKE US GO INTO OPEN!!!"
Elite: Safe Spaces
hahahahaha
Nurse! He's out of bed again!OMG this thread is hilarious... "NO!!! DON'T MAKE US GO INTO OPEN!!!"
Elite: Safe Spaces
hahahahaha
Nurse! He's out of bed again!
First of all, I agree that making core elements of story exclusive to Open is no go. I suspect this was chosen to keep in-game characters interactive - which turned out mixed results - so I don't think it is worth to burn FD at stake here.
However there's way to do it so everyone gets to take part, but Open players still gets something more. Like you distribute story bits via NPCs in all modes...but in Open you get extra layer for a story. Extra bits. A lot more extra bits. Ok, this would be hard to do for hunt like this, but in other events that would just add additional layer.
There's lot of trial and error involved to figure out what works and what not - and no, just giving date and then dropping aliens to say high wouldn't do that - but even such threaded story line like this could be done more interactively.
The last place they should be providing a different experience between open and solo is with storyline elements.
I'd be perfectly fine with an open "bonus" for things like powerplay, which is supposed to pit players against each other. But for storyline? Why on earth FD chose this path is beyond me. [sour]
Because Open, is Open to everyone, there is no barrier or restriction.
Surely that is obvious.
If it was to be a Private Group that gets the "special" content, or the Dev driven Cmdr NPC, then which group gets it?
Do they pick one group at random?
Just the biggest group?
Would you be happy if it wasn't your group?
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Why should I be excluded?
Why should I have to join that group to take part?
Why do you want to discriminate against me?
What have I don't to justify that in your mind?
Because Open, is Open to everyone, there is no barrier or restriction.
Surely that is obvious.