...On "trader" class vessels.
One thing that pops up occasionally, is the "dead in seconds" comments from trade ships. (I've only died in seconds once, to a torpedo strike. It was hilarious. Lol)
So, what if, trade ships had an disproportionally high amounts of utility slots, but reduced firepower?
I mean, like a T7 having 7 utility slots. And a T9 having 9. Or whatever.
The result is excessively strong shields/defences. But no bite.
Multirole, like the Python, have a more equal number, more or less as is. Good defences, good firepower.
And combat class, have great firepower, but more limited defences. Plus they're faster, and more agile.
Or something.
Would that help? Or just create mega turtle rammers...? Lol
CMDR Cosmic Spacehead
One thing that pops up occasionally, is the "dead in seconds" comments from trade ships. (I've only died in seconds once, to a torpedo strike. It was hilarious. Lol)
So, what if, trade ships had an disproportionally high amounts of utility slots, but reduced firepower?
I mean, like a T7 having 7 utility slots. And a T9 having 9. Or whatever.
The result is excessively strong shields/defences. But no bite.
Multirole, like the Python, have a more equal number, more or less as is. Good defences, good firepower.
And combat class, have great firepower, but more limited defences. Plus they're faster, and more agile.
Or something.
Would that help? Or just create mega turtle rammers...? Lol
CMDR Cosmic Spacehead