Idea regarding realism in ED for future major updates : Sandstorms, thirst-hunger system, on-board mini escape pod !

Idea regarding realism in ED for future major updates : Sandstorms, thirst-hunger system, on-board mini escape pod !

I would love to see if we could possibly get the devs to throw in violent volumetric sandstorms on Mars type desert planets. I think it would be pretty epic while driving around in your SRV in VR and a sandstorm randomly comes and goes. I also thought about a hunger-thirst system possibly and store edibles on-board to eat and drink while we are out thousands of light years away from the bubble since food and water is available to purchase in the commodity market. One last thing I would like to suggest is once our cockpit canopy is destroyed that we cannot jump through hyperspace,supercruise and standard thruster speeds anymore for obvious reasons, but rather have an on-board mini escape pod vessel with room for a pilot and passenger with performance similar to the small fighters that we could get into while the oxygen runs out and escape to safety. So what do you guys think ? Thoughts?
 
I really like the idea of sand storm/ weather. Hope this comes out this coming year. Do no want to have to feed my cmdr though- at least not until I can get out of my ship and walk to the nearest station bar lol.
 
I really like the idea of sand storm/ weather. Hope this comes out this coming year. Do no want to have to feed my cmdr though- at least not until I can get out of my ship and walk to the nearest station bar lol.

How often do the devs stop by here and read the threads ?
 
I really like the idea of sand storm/ weather. Hope this comes out this coming year. Do no want to have to feed my cmdr though- at least not until I can get out of my ship and walk to the nearest station bar lol.

That would need to wait for atmospheric landing since the airless bodies we currently land on don't have sandstorms of any type, it requires an atmosphere, and I should think wind, rain and stuff like sandstorms would all be part of getting atmospheric landings, so it may be further out than this coming year.
 
That would need to wait for atmospheric landing since the airless bodies we currently land on don't have sandstorms of any type, it requires an atmosphere, and I should think wind, rain and stuff like sandstorms would all be part of getting atmospheric landings, so it may be further out than this coming year.

One can hope :) even if the hope is hopeless haha.

How often do the devs stop by here and read the threads ?

Hmm, from what I've seen perusing the suggestions forums lately, they almost never comment. That doesn't mean they don't look at them though.
 
One can hope :) even if the hope is hopeless haha.



Hmm, from what I've seen perusing the suggestions forums lately, they almost never comment. That doesn't mean they don't look at them though.

Awesome, as for the destroyed cockpit canopy we can all agree on that feature right ? I would really like to see the ship useless once its breached and escaping on a mini pod vessel back to nearest starport and ultimately paying the price through insurance.
 
Awesome, as for the destroyed cockpit canopy we can all agree on that feature right ? I would really like to see the ship useless once its breached and escaping on a mini pod vessel back to nearest starport and ultimately paying the price through insurance.

Well I do think it would be kinda fun your way. The only issue I see with it is this- what happens if say a pirate follows you into a system without a station, and blows out your canopy? What happens?

I like how it is now with a blown canopy, trying to get in a station without a HUD can be a little nerve-wracking the first couple times. I wouldn't mind your version though, or at least the option of your version if say your canopy is blown out, and then you run out of life support before you can make it to a station in system, so you then have to abandon your ship.
 
ED would be quite fun if it had a "survival mode" where it's basically the same game, except you need to keep your CMDR, and ship alive and well.
Obviously as an option, because I personally have to be in the mood for survival games.
Although, even 1 tonne of food would last 1 person a very long time. Lol
Water is easy to find in space. (Ice moons, ice rings, water world's, comets, etc)

Maybe your ship needs more stuff to keep it running...?
Like replacing elements in the reactor to keep its efficiency up, synthesising spare components to fix worn out modules, etc, etc.

And yes, I'd love proper weather once we have atmospheric planets. I don't think airless world's can much more than dust from impacts or quakes.

CMDR Cosmic Spacehead
 
Well I do think it would be kinda fun your way. The only issue I see with it is this- what happens if say a pirate follows you into a system without a station, and blows out your canopy? What happens?

I like how it is now with a blown canopy, trying to get in a station without a HUD can be a little nerve-wracking the first couple times. I wouldn't mind your version though, or at least the option of your version if say your canopy is blown out, and then you run out of life support before you can make it to a station in system, so you then have to abandon your ship.

Regarding realism having a destroyed canopy and attempting to jump into hyperspace or supercruise or moving at standard thruster speeds in space would be suicide. Driving a car without a windshield is possible but flying a jet or a boeing-757 without the canopy is impossible.
 
ED would be quite fun if it had a "survival mode" where it's basically the same game, except you need to keep your CMDR, and ship alive and well.
Obviously as an option, because I personally have to be in the mood for survival games.
Although, even 1 tonne of food would last 1 person a very long time. Lol
Water is easy to find in space. (Ice moons, ice rings, water world's, comets, etc)

Maybe your ship needs more stuff to keep it running...?
Like replacing elements in the reactor to keep its efficiency up, synthesising spare components to fix worn out modules, etc, etc.

And yes, I'd love proper weather once we have atmospheric planets. I don't think airless world's can much more than dust from impacts or quakes.

CMDR Cosmic Spacehead

I agree, and I love survival games as well. I would love to see huge violent sand/dust storms like on mars eventually kinda like in the movie "Martian" once we get atmospheres in ED.
 
Well I do think it would be kinda fun your way. The only issue I see with it is this- what happens if say a pirate follows you into a system without a station, and blows out your canopy? What happens?

I like how it is now with a blown canopy, trying to get in a station without a HUD can be a little nerve-wracking the first couple times. I wouldn't mind your version though, or at least the option of your version if say your canopy is blown out, and then you run out of life support before you can make it to a station in system, so you then have to abandon your ship.

Honestly 99% of the time I get away from interdiction by evasive maneuvers. How often do they target your canopy? Not that much but when they do and it bursts well, you have a chance to get into your escape pod vessel. This vessel would have to be able to have an FSD on it to allow you to jump from solar system to solar system. Enabling it to have the performance say of a "sidewinder". After all it is the future and humans achieved interstellar travel so you can imagine just about anything is possible within human capability in the year 3000 etc
 
Regarding realism having a destroyed canopy and attempting to jump into hyperspace or supercruise or moving at standard thruster speeds in space would be suicide. Driving a car without a windshield is possible but flying a jet or a boeing-757 without the canopy is impossible.

The key word there is 'windshield'.
Not a lot of wind in space.

Hyperspace and supercruise are both methods of moving at FTL speeds by not actually going 'really, really fast'.

The only place a vlown canopy is actually going to be an issue is on atmospheric planets - and that may well be part of the reason we don't have them yet
 
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