[IDEA] Supercruise Boost option
hello everyone, hello devs, not sure if this is a burned to death idea. but while i was exploring yesterday it came to mind a very basic inspiration
What about a sort of "boost" mechanic in Supercruise, that can be used after a certain "speed" say 100c o r 50c . after activating it, increasing the speed but with the side effect of overheating the drive. Limiting time it can be used in one go. Then you will have to wait for the drive to cool enough to use it again. The faster you are going the faster it will heat the drives.
So a Supercruis boost
1- Can be activated only if going no less than 100c
2- Will overheat the drives the longer its boosting
3- The speed in SC determines the amount of heat generated.
**so lets say at 100c the drive heats the ship at 0.5% of the speed every 2 seconds ( numbers are just examples in no way balanced ) so higher speeds in boost faster temperature rise.
4-Heat production relative to speed will limit the amount of boost done at certain speeds, at 1000c(could be lower c speed) you will basically fry the ship. ( computer wont let you do that lol so the boost will auto disable)
Modules could be added to increase the threshold for the heat while using the supercruise boost.
edit: Since you have to actively use the boost and check the speed it will somehow be more engaging than just looking at the screen while numbers change
BTW not sure if i posted this in the right forum, admins move it if needed
thanks

Imagine the following;
Lets say you are in a cobra, supercruising inside a solar system, speed start to pick up normaly 10c.....20c.........40c.......some time later you are traveling at 100c, now the "supercruise boost mode" becomes available to be used (like boost in normal flight) .
So you found a distant Star while exploring or have the luck of trading to a system that happens to have its stations on its binary star sister. you either travel 300,000ls as it is now or use the "SuperCruise Boost" lets call it "SCB"
What would happen next is you will pick up (c) speed faster than normal while i have the boost button pressed or toggled. The subproduct of that will be a amount of heat being added to the ship heat so it will overheat while using the SCB .
you cannot use SCB if you reach 100% temperature because you can damage the ship or lets say 110%.
SCB will boosts a determined amount of "c" while active / the amount of "c" the ship is currently going at will determine the amount of heat the SCB generates. if it reaches 110% it deactivates or you have to manualy do it. (like FSD when its starting and you get heat warning)
So if for some reason you decide to use boost while you are at 500c speed your heat generation will be greater reducing the amount of time you can "BOOST" to a higher speed "c".
Until you reach a point that its not safe to use SCB lets say 1000c and beyond = instant ship fried
hello everyone, hello devs, not sure if this is a burned to death idea. but while i was exploring yesterday it came to mind a very basic inspiration
What about a sort of "boost" mechanic in Supercruise, that can be used after a certain "speed" say 100c o r 50c . after activating it, increasing the speed but with the side effect of overheating the drive. Limiting time it can be used in one go. Then you will have to wait for the drive to cool enough to use it again. The faster you are going the faster it will heat the drives.
So a Supercruis boost
1- Can be activated only if going no less than 100c
2- Will overheat the drives the longer its boosting
3- The speed in SC determines the amount of heat generated.
**so lets say at 100c the drive heats the ship at 0.5% of the speed every 2 seconds ( numbers are just examples in no way balanced ) so higher speeds in boost faster temperature rise.
4-Heat production relative to speed will limit the amount of boost done at certain speeds, at 1000c(could be lower c speed) you will basically fry the ship. ( computer wont let you do that lol so the boost will auto disable)
Modules could be added to increase the threshold for the heat while using the supercruise boost.
edit: Since you have to actively use the boost and check the speed it will somehow be more engaging than just looking at the screen while numbers change
BTW not sure if i posted this in the right forum, admins move it if needed
thanks
Imagine the following;
Lets say you are in a cobra, supercruising inside a solar system, speed start to pick up normaly 10c.....20c.........40c.......some time later you are traveling at 100c, now the "supercruise boost mode" becomes available to be used (like boost in normal flight) .
So you found a distant Star while exploring or have the luck of trading to a system that happens to have its stations on its binary star sister. you either travel 300,000ls as it is now or use the "SuperCruise Boost" lets call it "SCB"
What would happen next is you will pick up (c) speed faster than normal while i have the boost button pressed or toggled. The subproduct of that will be a amount of heat being added to the ship heat so it will overheat while using the SCB .
you cannot use SCB if you reach 100% temperature because you can damage the ship or lets say 110%.
SCB will boosts a determined amount of "c" while active / the amount of "c" the ship is currently going at will determine the amount of heat the SCB generates. if it reaches 110% it deactivates or you have to manualy do it. (like FSD when its starting and you get heat warning)
So if for some reason you decide to use boost while you are at 500c speed your heat generation will be greater reducing the amount of time you can "BOOST" to a higher speed "c".
Until you reach a point that its not safe to use SCB lets say 1000c and beyond = instant ship fried
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