I wish Engineers were teachers rather than mechanics. This means I'd have to visit each one in order to learn how to engineer specific modules for specific effects, but once I learn that skill, I could do it myself at any station with outfitting. This is like pinned blueprints but without the limitations. Of course I'd still have to visit each unique engineer to learn his / her trade, but over time I'd have to do this less and less until I've learned all the trades and could engineer anywhere. Grind should decrease over time IMO, as a reward for my initial hard work.
This would also make way more sense than the current, "You've got to earn my trust" logic of why it takes time to level up with an engineer. Learning takes time and practice!
This would also make way more sense than the current, "You've got to earn my trust" logic of why it takes time to level up with an engineer. Learning takes time and practice!