I don't disagree with that, I play Star Citizen also and they are talking about loading cargo by hand. I think that is a time sink hell scape. What I would like is more activities in the current professions. Like planet mining. It could be like the way eve does it where you go to a planet and maybe claim it with an outpost or let me place a mining drone and pick it up from time to time. Same with combat, pirating, and the like. Add more flavor. They have all the base components now and they sacrificed our brothers/sisters on the console side. FDev don't make their sacrifice mean nothing feed those systems like Power Play and make them fat an happy.For me it's about where the gameplay actually is. So for Odyssey:
- missions, combat zones, exobiology: good fun, adds some variety to the space activities I was already doing, would be silly to replace with a menu option
- the concourse; having to walk a minute each way to talk to an NPC to ask them to bring up a holo-menu interface I could have had in my ship: not at all fun, one of the main reasons exobiology is the only Odyssey activity that's been incorporated into my normal gameplay