Hey all been watching my carnivores for a while and got some ideas for behaviours for them and some other features
Raptors
1- climbing fences (like attacking them but the electric ones have a 50% chance of shocking them off)
2- testing weak spots (attacking all fences at once)
3- breaking the feeders ( self explanatory)
4- downing choppers ( chopper gets too low they can jump in and it crashes) bit far fetched i know
I-rex
1- attacking the gate (can be countered by a electric gate that shocks i-Rex)
2- more often cloaking and when it does the icon goes of the map
Workers-
Cleaners that clean the paths stores etc
Destructible helicopters and jeeps;
Helicopters can lose control in storms and jeeps can be killed by large carnivores
Ground acu;
Works as the rangers but a group of 4 armed men with tranquilizer guns or firearms to take down dinosaurs or kill them
Buildings;
Security cameras- can be mounted to fences and buildings to monitor dinosaurs and fences
Medical area- its a tropical island people are bound to get hot
Other ideas-
Aggressive instincts- I've noticed on islands that they never attack the fences even with full aggressive instincts in all slots i personally would like it as i want certain dinosaurs wanting to escape more and certain to stay happy
Spikes on fences or on the gates to stop breakouts
Guests can walk a little more distance
Add a helicopter tour
Hope frontier hears this and gives me feedback have a nice day
(If someone could explain what "Aggressive instincts" actually do that would be amazing)
Raptors
1- climbing fences (like attacking them but the electric ones have a 50% chance of shocking them off)
2- testing weak spots (attacking all fences at once)
3- breaking the feeders ( self explanatory)
4- downing choppers ( chopper gets too low they can jump in and it crashes) bit far fetched i know
I-rex
1- attacking the gate (can be countered by a electric gate that shocks i-Rex)
2- more often cloaking and when it does the icon goes of the map
Workers-
Cleaners that clean the paths stores etc
Destructible helicopters and jeeps;
Helicopters can lose control in storms and jeeps can be killed by large carnivores
Ground acu;
Works as the rangers but a group of 4 armed men with tranquilizer guns or firearms to take down dinosaurs or kill them
Buildings;
Security cameras- can be mounted to fences and buildings to monitor dinosaurs and fences
Medical area- its a tropical island people are bound to get hot
Other ideas-
Aggressive instincts- I've noticed on islands that they never attack the fences even with full aggressive instincts in all slots i personally would like it as i want certain dinosaurs wanting to escape more and certain to stay happy
Spikes on fences or on the gates to stop breakouts
Guests can walk a little more distance
Add a helicopter tour
Hope frontier hears this and gives me feedback have a nice day
(If someone could explain what "Aggressive instincts" actually do that would be amazing)