And why would you do that?
To remove the goods from their cargo hold, and get rid of them in an enemy system. However, you need to be able to check if it is worth committing a crime in your home system to protect it. If the interdiction itself gave you a bounty, you couldn't even check cargo holds legally.
This is just one random example of the many things fine only interdictions allow, if you think beyond just killing everyone.
I don't agree. Even if the prevailing legal system in Elite isn't the same as any particular real-world example, analogies are still useful for pointing out absurdities and comparisons make sense as long as appropriate context is maintained.
Reasonable and legal are often very different things, no matter what world we are talking about.
As far as the game goes, I'd make interdiction of clean targets by those without police powers a bounty offence in most jurisdictions. I'd also think it would be illegal to KWS or cargo scan clean targets in many.
Of course it would be reasonable to factions to delegate police powers to certain CMDRs that were a part of them, or allied with them.
Or just introduce the concept of a police licence at allied status with the ruling faction in that system.
Undertaking a routine stop and search in “your” sectors would be fine then.
Shooting the interdictee unwarranted is still a crime and results in loss of rep and your licence being revoked.
Ninja’d!
Yes, that would be the ideal solution in my mind as well. But it might potentially make things more stringent and less free, and potentially limit peoples creativity. The way it is, allows people to come up with all kinds of things to do using the systems in place.