Title is a quote from my brother, who I just introduced to CQC. My wing just tried a few rounds with the following results. Keep in mind, I only just made level 4, all 3 of my wingmates are level 1s.
And one of those never connected to our game.
First Match: I was booted from squad until half-way into the match, whilst trying to join my own game to pass time, was added to their game. They were 2 lvl1s and a random lvl 20something against a mix of 20s, 30s and a 41.
All higher tier players in tricked out ships with nigh immunity to the basic pulse laser. Reversed resistance shields? Also, one flying an Eagle that seemed in every way a better ship than the Condor.
Someone had a ballistic weapon that one-shots a Condor with no shields.
Second Match: I was shuffled against my wingmates, paired with the two highest performers from the previous game and sent against my wingmates, and one random who was AFK for the whole match. My wing, having a numbers advantage, and with me focusing on the high level player on their team, won by only two points. So a team of one experienced player and two newbs are up against one extremely high level player, a moderately experienced player and someone actively ignoring the new players to hit their one experienced player, and still couldn't win.
Third Match: Myself and the two more moderately placed players from round 2, plus a new level 20+ are up against my two wingmen and the highest ranked player, but no 4th team member. Wouldn't have been terrible if our 4th man could connect, but 4th slot was held by an AFK, so they were out-manned from the start, and to top it off, the high-lvl on their wing just up and left, leaving the two lvl 1 players to take on three experienced players and me, i did the gracious thing and did laps of the level, with no regard for combat anymore.
So, TL;DR:
AFKs filling team slots at start of game = bad matchmaking,
terrible matchmaking of high lvl vs low lvl,
high-lvl upgrades protect from starter weapons,
some high-lvl weapons might be too good against lvl 1 defences
mid-game AFKs and Disconnects, leave one team at the mercy of other team.
At high or even moderate level, these issues might even out, but how am I supposed to recommend CQC to my friends if this is what we are given. They called it the most un-fun part of Elite they've seen to date.
And one of those never connected to our game.
First Match: I was booted from squad until half-way into the match, whilst trying to join my own game to pass time, was added to their game. They were 2 lvl1s and a random lvl 20something against a mix of 20s, 30s and a 41.
All higher tier players in tricked out ships with nigh immunity to the basic pulse laser. Reversed resistance shields? Also, one flying an Eagle that seemed in every way a better ship than the Condor.
Someone had a ballistic weapon that one-shots a Condor with no shields.
Second Match: I was shuffled against my wingmates, paired with the two highest performers from the previous game and sent against my wingmates, and one random who was AFK for the whole match. My wing, having a numbers advantage, and with me focusing on the high level player on their team, won by only two points. So a team of one experienced player and two newbs are up against one extremely high level player, a moderately experienced player and someone actively ignoring the new players to hit their one experienced player, and still couldn't win.
Third Match: Myself and the two more moderately placed players from round 2, plus a new level 20+ are up against my two wingmen and the highest ranked player, but no 4th team member. Wouldn't have been terrible if our 4th man could connect, but 4th slot was held by an AFK, so they were out-manned from the start, and to top it off, the high-lvl on their wing just up and left, leaving the two lvl 1 players to take on three experienced players and me, i did the gracious thing and did laps of the level, with no regard for combat anymore.
So, TL;DR:
AFKs filling team slots at start of game = bad matchmaking,
terrible matchmaking of high lvl vs low lvl,
high-lvl upgrades protect from starter weapons,
some high-lvl weapons might be too good against lvl 1 defences
mid-game AFKs and Disconnects, leave one team at the mercy of other team.
At high or even moderate level, these issues might even out, but how am I supposed to recommend CQC to my friends if this is what we are given. They called it the most un-fun part of Elite they've seen to date.