If you had a choice would you......?

Increase SS?

or

Increase HMD?

having just got my 1080Ti and STILL holding onto my rift, i have a bit more head room to play with so what increase is going to give me the better VR experince.

Currently SS is set to .75 and HMD is set to 1.5

Thanks
 
I set as to 1 had to 1.25.

Can't really see enough difference in clarity to warrant the increase.
But I have gone from low medium on almost all settings apart from ambient occlusion and AA that are off to high/ultra.
including shadows on ultra.
I would pick shadows on ultra and ss and hmd q at 1 if I had to choose.
 
I go for low SS and high HMD quality on my Vive.

Setting SteamVR's setting for SS to 0.8 also has an impact along with in-game SS being low and HMD quality 1.75. I haven't done any robust testing, but as soon as I tweak SS, reprojection kicks in permanently.
 
I have SS at 1 and pixel density at 2.0 in debug tool. And leave HMD at 1 in game. There is a clear image quality improvement compared to using HMD 2.0 in the game.
Game is running with ASW on and 90 fps all the time. Really good image and performance.
No side effects of reprojection except hud lines slightly disturbance sometimes. Totally negligable

Tried SS at 1.5 and pixel density at 1.5, the anti aliasing is better but overall image quality is worse.

All settings on Ultra except AO

And Rift of course
 
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Thanks guys for your input, there seems to be no real CONCRETE way to do this, everyone has their way of doing it and everyone see's their own improvement.

I wish it was more Black and White, like defo HMD (Or SS) increases made the plainly noticeable difference in quality.

Oh Well back to the experimenting! I hung onto my Rift whilst waiting for the 1080Ti to drop onto my doormat, and gonna start the experimenting tonight. I just wish for the dumb noobs out here there was a simplistic one tick box or slider instead of a whole heap of settings, some of which i know not what they do.

Oh well headset on and lets tinker!

Thanks anyhow for your input and i have repped you all.
 
To me, HMD increases legibility of text and detail.
SS decreases aliasing.

Increasing HMD does not seem to decrease aliasing all that much.

Adding SMAA (for example) causes just as much FPS drop as increasing SS.

So while you can play at 2.0 HMD, you generally have to lower SS to maintain a useful FPS - and I find the image quality suffers overall.
 
HMD all the way, so much so my SS is set at .65

^^ This. I have SS set at the lowest setting and the HMD set at 2 with my 1080ti

This still intrigues me. Given the OP's settings were 0.75 / 1.5 I was going to suggest increasing SS to get 1.0 / 1.5.

I remain unconvinced that asking the game to generate less pixels just so the Oculus runtime can then upscale that even more seems so counter intuitive. Garbage in garbage out ... surely?
 
I wonder, are there any "must do settings" in Nvidia Control Panel for ED? I set it up as described in one of the sticky posts. But after a fresh install of video drivers I forgot to set it up again and didn't really see a difference...

OP, I use 0.65 SS and 2.0 HMD, bloom off, blur off, shadows high, AO off the rest mostly high and get some dips on planet surfaces when riding the SRV. (1080ti)
 
I use SS 1.0 and HMD 1.5 with everything on and manually maxed (ultra settings are not maxed by default). The experience is very good, with the exception of a few single stutters in ice ring res zones. But i think, the problem is linked to my i5 and not to the 1080ti, as it only happens when i mine and have a huge amount of floating resources around.

And i prefer HMD quality over SS, as it seems to work more performance efficient and with sharper results.
 
I have tested and tested.

Also recently bought CV1

For me I lock SS at 1. And push up HMD. I find this looks better.

We are trying to negate the CV1's relative low resolution. HMD is what is doing this.

SS is just trying to improve the image and as mentioned above, only seems to reduce jaggies; reducing jaggies is what I have always understood SS's purpose was!

Try it. Set SS to 1 and crank up HMD to 2 in a low resource heavy scene. When I did this HMD looked better overall.

HTH!
 
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dayrth

Volunteer Moderator
I have tested and tested.

Also recently bought CV1

For me I lock SS at 1. And push up HMD. I find this looks better.

We are trying to negate the CV1's relative low resolution. HMD is what is doing this.

SS is just trying to improve the image and as mentioned above, only seems to reduce jaggies; reducing jaggies is what I have always understood SS's purpose was!

Try it. Set SS to 1 and crank up HMD to 2 in a low resource heavy scene. When I did this HMD looked better overall.

HTH!

I find the same. I'm running i7 6700k with gtx970 and I get the best image with good fps at SS 1 and HMD 1.25
 
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