A couple years ago I roleplayed an Elite exploration trip in Space Engine with a fictional ship that could travel about 30ly per second. I would drop out at stars by selecting them, getting close and pressing g to get close enough to "refuel". It still took a while to fly from Earth to the core of the Milky Way, but the trip was far more comfortable than similar trips in Elite itself.
I wish Elite had a super-FSD that allowed us to travel among stars the way we travel among planets with our regular FSD, and we would "drop out" at stars the same way we drop out at points of interest now. Perhaps this would make a good video project (unless I missed it), editing footage of Elite and Space Engine together with a cockpit overlay to see what this would look like.
I'm sure Frontier have excellent reasons why they haven't done that, in spite of us having a relatively high performance 3D galaxy map to "fly" around in already, but I'm hoping we can get a cleaner and more comfortable interstellar travel system in the future. Jumping constantly isn't challenging, it's tedious, and I've had to create alternate flight bindings and controls to prevent aching hands.
The route plotter is much appreciated though. When I started out we had to visit the galaxy map to plan every jump or just wing it in the navigation panel.