If you have a carrier in system you should get a full system scan including all system sources

So you have this huge carrier with a crew... Surely inside that massive hulk your crew are monitoring local space. Surely they'd map all local planets and identify all signal sources to properly operate the carrier so why WOULDN'T they link this information to the carrier owner and commander?
 
My first guess would be that its because no Commander actually owns a carrier, they are merely renting it.
My second guess would be that its not a service that is offered by the carrier to the renting Commander.
My third guess would be that FDev have made a game where they prefer the player to actually interact with it to receive any kind of advantage.

My fourth guess is that you are not an Explorer.
 
My first guess would be that its because no Commander actually owns a carrier, they are merely renting it.
My second guess would be that its not a service that is offered by the carrier to the renting Commander.
My third guess would be that FDev have made a game where they prefer the player to actually interact with it to receive any kind of advantage.

My fourth guess is that you are not an Explorer.
I am an explorer sometimes and its not something you'd use for serious exploration game play, can you imagine taking 15 minutes to jump to each system, and then survey any interesting planets before moving on? you'd do far more in a normal ship in that time! I'm more thinking of a slight bonus when you arrive in an area and a slight time saver for signal sources when gathering engineering materials, doing missions, bounty hunting etc :)
 
Yeah, when I was done with my exploration trip and just wanted to jump my carrier home more or less directly (there was a couple of waypoints), I still cared enough to scan each system I the carrier landed in. It was little odd an annoying having to undock, pop into supercruise, scan everything, get off supercruise and redock. Not a major issue in any way, shape or form, but a slight oddity.
 
So you have this huge carrier with a crew... Surely inside that massive hulk your crew are monitoring local space. Surely they'd map all local planets and identify all signal sources to properly operate the carrier so why WOULDN'T they link this information to the carrier owner and commander?
Hmm. That would be a nice feature. Nobody would get 1st discovery tags in those systems where the carrier is first to jump in, but 1st mapped (and landfall) were still up top grabs.
 
I do think carriers should have the capability of scanning say from the bridge we're about to get. But it still must actually be done by the cmdr.
I see what Op means it makes sense.
But it would totally negate exploration. Spamming systems one after another without even flying a ship or Eva etc.
It's an idea that has merit. In a real world. Just not in elite.
Scanning a system isn't hard.
And with Eddi or other mods you can find out so much more from a given system. Its not all scan and move on. Get out and land, look. Vistas and sunsets and all kinds on foot or scarab.
 
But it would totally negate exploration. Spamming systems one after another without even flying a ship or Eva etc.
I greatly doubt anyone would do that. Spend all that time and tritium to endlessly jump the carrier around when it's much faster and easy to just jump there by yourself and FSS.
 
I greatly doubt anyone would do that. Spend all that time and tritium to endlessly jump the carrier around when it's much faster and easy to just jump there by yourself and FSS.
Exactly, the cost alone would be huge, and the time you'd spend with each jump you could have done a full system scan in at least half a dozen systems in the same time. With scooping your cost would be zero as well. If I was exploring the only time I'd bother with a carrier would be if I was going to be specifically targetting an area and planning on spending a lot of time scanning the whole area so I have somewhere to go back and hand in discoveries or if I was going as part of an expedition. I'm not taking a carrier all the way to beagle point just for the luls, it will take too long and cost too much.
 
My thought is that one of the consoles on the bridge of the carrier allows you to enter FSS mode while on-foot, so you can use your carrier as an oversized but limited exploration ship. Would let you scan systems you end up in, but if you want to take a closer look and map any planets, gotta get in a ship.
 
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