OK Yaffly that way sounds good.
Still this salvage as it is is so wrong.
Still this salvage as it is is so wrong.
There should, ideally, be a category of goods that should be legal to bring into a station, but illegal to take out of a station. Like escape pods. It should be "legal" for anyone to rescue them and hand them over to the authorities at the next station you land in - you should get a small reward and/or a big local faction reputation boost for doing so. But it should be illegal to acquire them in the station (via the black market or missions) and leave the station with them.
On a related note, people have also been asking for some way to "legally free slaves". In systems where slaves (or drugs, weapons etc) are illegal, there should be a mechanism to allow you to get rid of them without either selling them to the black market or illegally dumping them out the airlock while you're on the pad. If I found a gun or stash of drugs in the street, I wouldn't take it home and sell it on eBay - I'd hand them over to the police station. My character is a law-abiding citizen and all of the fines I've accrued have been for accidentally bringing illegal goods (usually those pesky illicit Rares) into a system; with no black market to dump the things at, I've sometimes been scanned and fined twice, once on the way in, and again on the way out again. I'd have much preferred to simply hand over the illicit goods to the cops.
Or even better, if you enter a station with illegal goods and they scan and fine you as you enter, they should confiscate the illegals off you then and there. What kind of IRL cops find drugs on you, write you a ticket, then let you carry on your merry way while still in possession of the drugs? Confiscation would at least solve the scanned-twice problem, as well as providing an added element of "risk vs reward" to those who prefer the smuggler lifestyle.
Hi Adam Jay No i'm not any rescue team or any other it's if we come across occupied escape pods we should be able to collect or rescue them without penalty.
Hi All.
After all this time since game release why is savage and certain cargo pickup still illegal Like i came across salvageable wreckage which turned out to be occupied escape pods and on pickup they became illegal why! you're not stealing them you're rescuing the occupants so they should not be illegal and there's a contradiction in the word salvageable salvageable means it can be salvaged it's unsalvage or already tagged salvage etc that's illegal.
If you're accepted and been assigned certain cargo pickup and you are returning it back to recipient it should be cleared at that station/planet if it's theirs yes illegal in the system you obtained the cargo but not in another system.
I think the pickup and salvage of certain cargo's be legit or request clearance via the com menu to return it back to owners at reduced cost and not acure fines anyway this savage issue should be rethinked and overhauled to be more fair and the only risk should come from attacks to steal it from you.
Hi Sandmann.
I have never seen these salvage permits anywhere for sale unless i've missed something and as i've said with escape pods you are rescuing the occupants not stealing them so when did it become illegal to save a life Ho! yes when this game started.
Understand on permits so why do so many player say so much about them and the DEV's do nothing.
Anyway this salvage system is flawed and uneconomical and blackmarket are far too scarce and salvage is what it is salvage and if you shoot and destroy another to get their goods then it becomes illegal and that is where the current system lies.
Heres another thought if i steal from you that illegal but if i find you stuff and return it that's rewardable and there's been a saying for ages "Finders Keepers".
Till this salvage system is overhauled i won't be collecting any it's not worth it.