this has been high lighted to me a lot since I have started the endless grind that is empire rank!
missions pay squat, I get it, it's clearly the way they want it though god knows why, there is a ranking system to stop new players cashing in high paying missions straight out of the sidey. so surly they should actually be harder and pay more the higher the rank, this sort of happens, some times if your are lucky, though I think if you are an elite trader the 1mill missions you can now run are peanuts.
now if you wanna make money real good and fast and have fun doing it there are shadow deliveries and long range smuggling missions to be had. fine fine all is well and good with that. I think the work that has been done to get them fun and challenging and not just a cash bonanza is great as they are fun and challenging and rewarding when you make it.
however... a side effect of this has resulted in a lot of missions looking like this...

this is just silly! I could travel 90 odd Ly to get my 35k or.. I could fly to the sun and shoot one wanted npc in a sidey and make the same if not more.
most of the time there is at least 2 or 3 of these '' fly 100ly to deliver *random commodity* for under 50k'' usually right next to one paying 200k to deliver 3 tones of animal meat to the system next door, cus they are hungry.
I don't want missions to be super lucrative to the point it makes all free lance activities moot, you get rep with missions that you don't with free lance, most missions are not too much of a challenge so why pay big bucks. but it would be nice if they were relevant at least. and dare I say it.... balanced.. just a little bit.
I have spent the last week doing nothing much but empire missions I have made about 2 or 3 million after doing like 150 of these things.. I could make the same money in a viper mk3 at HIrez in about a day EASY and I would never have to leave the system nor would I have to be any rank in any thing to do it.
this renders missions into nothing more than a rep gaining grinder and a chronic waste of time if you have any interest in making credits. unless you are in week 1 of play and still trying to make it out of the starter sidey. (except of course the long range smuggling missions)
I think missions add flavour and could be so cool, like the shadow deliveries, and I appreciate all the new and interesting missions like assassination missions and multi branch etc. but I cant justify doing them except for rep to get that shiny cutter etc. its like a whole massive facet of the game that's just so under par in the creds/logic department.
this is my semi rant plea for missions love to be made a priority.
(then weapons just under that cus yawn)
PLEASE! ;(
missions pay squat, I get it, it's clearly the way they want it though god knows why, there is a ranking system to stop new players cashing in high paying missions straight out of the sidey. so surly they should actually be harder and pay more the higher the rank, this sort of happens, some times if your are lucky, though I think if you are an elite trader the 1mill missions you can now run are peanuts.
now if you wanna make money real good and fast and have fun doing it there are shadow deliveries and long range smuggling missions to be had. fine fine all is well and good with that. I think the work that has been done to get them fun and challenging and not just a cash bonanza is great as they are fun and challenging and rewarding when you make it.
however... a side effect of this has resulted in a lot of missions looking like this...

this is just silly! I could travel 90 odd Ly to get my 35k or.. I could fly to the sun and shoot one wanted npc in a sidey and make the same if not more.
most of the time there is at least 2 or 3 of these '' fly 100ly to deliver *random commodity* for under 50k'' usually right next to one paying 200k to deliver 3 tones of animal meat to the system next door, cus they are hungry.
I don't want missions to be super lucrative to the point it makes all free lance activities moot, you get rep with missions that you don't with free lance, most missions are not too much of a challenge so why pay big bucks. but it would be nice if they were relevant at least. and dare I say it.... balanced.. just a little bit.
I have spent the last week doing nothing much but empire missions I have made about 2 or 3 million after doing like 150 of these things.. I could make the same money in a viper mk3 at HIrez in about a day EASY and I would never have to leave the system nor would I have to be any rank in any thing to do it.
this renders missions into nothing more than a rep gaining grinder and a chronic waste of time if you have any interest in making credits. unless you are in week 1 of play and still trying to make it out of the starter sidey. (except of course the long range smuggling missions)
I think missions add flavour and could be so cool, like the shadow deliveries, and I appreciate all the new and interesting missions like assassination missions and multi branch etc. but I cant justify doing them except for rep to get that shiny cutter etc. its like a whole massive facet of the game that's just so under par in the creds/logic department.
this is my semi rant plea for missions love to be made a priority.
(then weapons just under that cus yawn)
PLEASE! ;(
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