Cool area to visit is Bernard's loop. Head to the Witch head nebula and go from there. Lot's to see, Horsehead, Orion, Flame, Running man.
Or visit NGC 7822 Nebula to check out a bunch of black holes. While the Veil Nebula West looks great up close.
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Quick check list:
- Take the biggest fuel scoop you can. Less time scanning, less chance for interdictions, less chance for scooping accidents.
- Check the map when you run low on fuel, a dotted line in your planned route means you won't have enough fuel to get that far. Star classes A to O, except L are scoop-able. Use the map view to check, I've got the scoop-able star types selected here:
View attachment 20831
The map view displays the type of the main star, the point where you jump in. There can be many stars in a system, you can check that in the info panel.
- Your best chance of survival is to get out of npc range asap, don't bother scanning nearby civilized space. Plot a route and follow it, only stop to scoop. It's a lot more relaxing to explore without interdictions, plus every little bit of damage adds up. Hull and power plant can't be repaired. So you might as well trim down your ship and focus on jump range.
http://www.edshipyard.com/#/L=60g,,2-3I6u7_6u6u8S8I,52CmpV7Q42jw2UI With that setup you can still boost and have a bit of a shield buffer to escape interdictions, while getting 34ly on a full tank. Less jumps, less chance of damage while getting in and out of civilized space. (Warning: 3D shields were enough before 1.2 for submit and boost escape tactics, it may be different now)
- Check Nutter's thread for how best to go about exploring systems.
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Changes with 1.2:
- Fuel scoop safe heat range is now below 100% (instead of 150%)
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No more overheating from black holes. (for now anyway, today I travelled right into the middle of one)
- Your route won't go missing anymore when dropping out of supercruise plus you can bind a key to select your next route point, very useful.
- There is a current bug where the first time you open the system map it will show a previous system. Quickly opening and closing the galaxy map before opening the system map seems to get around this.