Newcomer / Intro I'm kinda lost, the galaxy is a huge place.

TL;DR Where should I go after the newbie zone?


Picked up the game on Steam during the winter sale, I played the original Elite back in the 80's, so I kinda knew what I was getting in to.

Spent most of my first day learning the basic stuff, fiddling with the keybinds and controls, got the hang of it, well most of it.

Did some missions, killed a few pirates, got a Cobra Mark III, yay. So it was time to leave the newbie zone, and say goodbye to the Dromi system.

And then I zoomed out on the galactic map, zoomed out some more, and more...I was not ready for what I saw, holy cow there is a lot of planets and systems!

So I sat there looking at the map for a good few minutes, rather dumbstruck.


Now the obvious anwser is, go wherever you like, but to be honest I'm a little bit scared. The newbie zone had like 8 systems I think, and I got to know them pretty well. But my god the galaxy is so huge, and I have no idea what direction to go.


So what are my short term goals? Hmm, well first thing I want is to upgrade my Mark III, as the newbie zone did not sell the higher quality stuff.

Then do some missions for more credits. I have about 1,7 mill at the moment.


Long term goals, visit Sol, and visit Lave for the nostalgia, I want to make CMRD Jameson proud :)

Maybe get one of each ship in the game, or whatever strike my fancy. There is so much stuff to see and do.

I do plan to take it nice and slow, just like I did in the original Elite.


Sorry for the long ramble, please help a new and lost player!


o7
 
Lucky for you not all those systems are inhabited, or the choice would be huge!

Diaguandri is good for lots of discounted ship parts for your CM3 - or just head straight for Lave - it isn't permit locked like Sol. If you want to get on with unlocking Sol then head somewhere with lots of Federation controlled factions and start running some missions - Wolf 718 is nearly all Fed so you can take missions from nearly anyone.

Otherwise you could start unlocking engineers, should have some invites in your inbox I think, or else in the right panel under Engineers. (Assuming you have Horizons)

Lots of options :)

(And you can also google for others asking the same question - it's common to be overwhelmed!)

Edit: And if people suggest basing yourself at Jameson's they didn't read your OP, as it has a permit lock that requires you to be Elite ranked... :D
 
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If you want to make it a little easier then move your base of operations to Jameson Memorial it saves jumping around trying to find new ships and components for these ships and also get a small discount. But Jameson is not great for missions but it is relatively close to Sol and other useful systems where you can find decent market oportunities. I have been there for over 4 years after I got the permit and have never looked back.
 
Sol is permit locked you need to gain rank with the Federation to be allowed in, Lave and the old systems are available to you but can be rough.

If you head off to LHS 20 or LHS 17 you should find outfitting with discount prices but they are 75 or more light years away.

Whatever you decide to do have fun in whichever mode seems best at the time.
 
Lave and Sol are long term goals, I will get there in time ;)

I have written down Diaguandri, LHS 20 - LHS 17, and Wolf 718 . I will take a look at those systems when I log into the game next time.

Thank you for the suggestions, really I appreciated it.

[edit] I did try Google, but it only made me more confused.
 
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Hi there CMDR Old Rusty,

first of all, let me say you have the right approach to enjoy this game for a long time: Don't try to rush things, take your time, have fun and everything will drop in place naturally (y)

It is normal for a beginner to be overwhelmed with both the size of the galaxy, and the complexity of the game, but you will get to grips with both eventually. A common approach would be to find a system you make your home. Settle down, and run missions to get allied with most if not all factions it has. This will give you more rewarding missions. The ideal system should have its main station not too far from the star, with a good choice of equipment (high tech and industrial economy are good), and maybe a few ringed planets for mining and bounty hunting. Then, if you own Horizons, start unlocking the engineers one by one while you develop your fleet.

You might of course also consider joining a player group for some company and jump start. The ARRC are always happy to help new CMDRs, you are welcome to drop by on our Discord: https://discord.gg/RzzDEDR

Right on, CMDR! ;)
 
Hi there CMDR Old Rusty,

first of all, let me say you have the right approach to enjoy this game for a long time: Don't try to rush things, take your time, have fun and everything will drop in place naturally (y)

It is normal for a beginner to be overwhelmed with both the size of the galaxy, and the complexity of the game, but you will get to grips with both eventually. A common approach would be to find a system you make your home. Settle down, and run missions to get allied with most if not all factions it has. This will give you more rewarding missions. The ideal system should have its main station not too far from the star, with a good choice of equipment (high tech and industrial economy are good), and maybe a few ringed planets for mining and bounty hunting. Then, if you own Horizons, start unlocking the engineers one by one while you develop your fleet.

You might of course also consider joining a player group for some company and jump start. The ARRC are always happy to help new CMDRs, you are welcome to drop by on our Discord: https://discord.gg/RzzDEDR

Right on, CMDR! ;)

Thank you. Yes finding a new home base so to speak was my plan, but I got overwhelmed with the cheer amount of planets on the map. And yes I do have Horizons. Got that, the base game, and Horizons season pass for 10 Euro, nice deal.
 
Well you might first of all consider if you'd like to "live" in a very busy area, or on the fringes of civilised space where it will be much calmer (but possibly also more boring). You might prefer a certain superpower for some reason. Explore the galaxy map with this in mind, setting appropriate filters, and the Galaxy will look a lot smaller already ;)
 
Hey there, and welcome to the game! It is, indeed, huge, with a very steep learning curve. It is very worth the effort, though! There's nothing else like it.

As for where to go, it's wide open. Follow your own path, figure stuff out, try different things, read the forums, ask questions, learn. You'll have a blast.

There is no end-goal, other than what you make for yourself. Thousands of hours later, I'm still doing that myself :)

Good luck, CMDR!
 
Well you might first of all consider if you'd like to "live" in a very busy area, or on the fringes of civilised space where it will be much calmer (but possibly also more boring). You might prefer a certain superpower for some reason. Explore the galaxy map with this in mind, setting appropriate filters, and the Galaxy will look a lot smaller already ;)

I will keep that in mind, thank you. I'm still very new, so I'll consider my next move when I get home :)
 
Hey there, and welcome to the game! It is, indeed, huge, with a very steep learning curve. It is very worth the effort, though! There's nothing else like it.

As for where to go, it's wide open. Follow your own path, figure stuff out, try different things, read the forums, ask questions, learn. You'll have a blast.

There is no end-goal, other than what you make for yourself. Thousands of hours later, I'm still doing that myself :)

Good luck, CMDR!

The game do not have a learning curve, it has a learning cliff!!! The trick is not to hit the ground at the bottom, lol

Thank you for the encouraging words.
 
Trying to choose a base, system, region in the beginning is absurdly daunting. You simply do not have enough knowledge about the different Power regions, how the BGS works, variety of bases/systems, career options/paths, ships, etc. (unless you bought ED specifically to pursue exploration).

Unfortunately, just randomly wandering about is one of the slowest ways to progress, so many do not seem to embrace that approach. Personally, I would (and did) use some of the intriguing and vague ingame features to guide my early progress. I started working on engineers almost immediately - as soon as I had a moderately kitted Cobra mkIII. I knew next to nothing about them and followed the minimal info available ingame - this forced me to learn about loads of basic mechanics - long range travel, combat, ship fitting/module hunting, BGS/mission types, black markets, permits, mining, etc. It also introduced me to different regions, which I often got sidetracked in while exploring other non-engineering surprises (mostly alien sites & Thargoids). It also meant that as I learned more about the bubble, my ship(s) kept getting more flexible and importantly, far more survivable, which became important when I participated in my first CG (I started, and remain, in Open), which then introduced me to... other Cmdrs.

Good luck out there.
 
I agree that Engineering isn't necessary, but unlocking the engineers can be fun - they have various requests that will 'encourage' you to try different parts of the game and solve simple logistical problems.
 
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