It's true that there have been a lot of bumps in the road, some expected and some not. Elite is a great game, but still needs tons of work. I could go on about the ups and downs, but overall my experience with Frontier Developments and Elite has been mostly positive. And I really like how they've listened to their fans.
To give you an idea, here's some of the most positive moments:
- Elite releases with no game manual. Fans voice their opinions (as did I) and within a few days a game manual is released.
- Many fans make mention of how brutal repair prices can be (some respectful, some not), and 1.2 sees repair prices drop.
- Many fans voiced that they wanted an external camera, some fans voiced that third person combat would be unfair and not "Elite". So Frontier compromises by giving fans access to the debug camera, which can't be used with flight controls simultaneously.
- As for my experiences, this is the first online-only game in years that worked for me on day one.
These moments have made quite an impression on me. If they can get the support team going like a well oiled machine, then I see a bright future for Frontier Developments and Elite: Dangerous.
Basically, I just wanted to show FD some love today. They're getting Elite on the right track, and I'm thankful FD is listening to the fans and entertaining and implementing some of their ideas.
1.2 is awesome, and I can't wait for whatever 1.3 brings us. Keep up the good work, and you may have a loyal fan here for many years to come.
Because we know we can't count on the big publishers and developers, like EA and Maxis.
ohhh, just typing those horrible words makes me queasy.
Anyone else got any good stories or experiences to share?
To give you an idea, here's some of the most positive moments:
- Elite releases with no game manual. Fans voice their opinions (as did I) and within a few days a game manual is released.
- Many fans make mention of how brutal repair prices can be (some respectful, some not), and 1.2 sees repair prices drop.
- Many fans voiced that they wanted an external camera, some fans voiced that third person combat would be unfair and not "Elite". So Frontier compromises by giving fans access to the debug camera, which can't be used with flight controls simultaneously.
- As for my experiences, this is the first online-only game in years that worked for me on day one.
These moments have made quite an impression on me. If they can get the support team going like a well oiled machine, then I see a bright future for Frontier Developments and Elite: Dangerous.
Basically, I just wanted to show FD some love today. They're getting Elite on the right track, and I'm thankful FD is listening to the fans and entertaining and implementing some of their ideas.
1.2 is awesome, and I can't wait for whatever 1.3 brings us. Keep up the good work, and you may have a loyal fan here for many years to come.
Because we know we can't count on the big publishers and developers, like EA and Maxis.
Anyone else got any good stories or experiences to share?