I'm making my final preparations to go to Colonia permanently. Shipping modules there. Cost?

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Deleted member 110222

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I know it takes a few days. That's not a concern. When I reach Colonia I'll be killing that time with a short expedition.

But how much does it cost to ship a module? Say, if I wanted to ship a 4A thruster module? Any idea how much it'll set me back? Is there a formula?
 
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I'm not sure about modules, but if the same logic is used as with the ship transfers, the bigger and better the module, the more expensive it will be to transfer. I transferred my AspX and Python from the same location, and whilst the former set me back around 170k, the latter was nearly 700k!
 
I'm not sure about modules, but if the same logic is used as with the ship transfers, the bigger and better the module, the more expensive it will be to transfer. I transferred my AspX and Python from the same location, and whilst the former set me back around 170k, the latter was nearly 700k!

But that was surely not the rate for a transfer to Colonia, right?
 
Transportation costs for a module will be cheaper than an entire ship, but expect it to be expensive.

It's been over a year since I was in Colonia, but the selection of ships and modules is fairly thin. My suggestion would be to review the selection of modules at Jaques Station in eddb ( https://eddb.io/station/outfitting/42041 ) and buy, possibly engineer, and store anything you think you might want.

Later, you can transfer modules as needed. If it turns out you don't need something, you can always sell it (at any station, regardless of where it's stored).
 
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Just to give a rough ballpark idea. I shipped my DBX out there for a quick return trip. Cost was around the 10 mil mark. A Cutter was over a Billion Cr. To move out there is not a cheap process. Its probably best to do it over time in stages. I ended up flying my second Cutter out there and used the DBX for the return trip via neutron highway.
 
I'm not sure about modules, but if the same logic is used as with the ship transfers, the bigger and better the module, the more expensive it will be to transfer. I transferred my AspX and Python from the same location, and whilst the former set me back around 170k, the latter was nearly 700k!

When I got fed up with Colonia, how it was being allowed to be developed, I had left back at Jaques Station my Python, Asp Explorer, & a Cobra Mk IV. The cost for me to transfer these back to the bubble (which I did a couple of month ago) was nearly 200million.

The quotes of 100's of thousands is a bit lightweight!
 
Paying 6 times the value of a ship to have it shipped anywhere is ridiculous. Another one to add to the list of things that need changing.
 
Paying 6 times the value of a ship to have it shipped anywhere is ridiculous. Another one to add to the list of things that need changing.

You can always fly one ship out .. buy a long range ship out there, fly back, and get your other ship.
It's doing the same journey three times though so, for your convenience ... cost.

If the costs were lower, everyone would do it, and Colonia (an area distinct for being on the wild frontier) would be no different to the bubble
 
You can always fly one ship out .. buy a long range ship out there, fly back, and get your other ship.
It's doing the same journey three times though so, for your convenience ... cost.

If the costs were lower, everyone would do it, and Colonia (an area distinct for being on the wild frontier) would be no different to the bubble

I appreciate that and its a point well made. I do not often support easy, but immersion breakingly expensive is what this is. It needs an adjustment for outside bubble travel being cheaper (cos less danger??)
 
If memory serves, the transfer cost between the bubble and Colonia is about 1.31x the value of the ship or module in question.

They take 61 hours to arrive, too.
This is correct.

For most small and medium ships, you'll probably make enough on exploration data from the trip out there to cover the fees.

Things you don't need to transfer because they're purchasable in or near Colonia:
- mining gear of any sort
- unengineered weapons of any sort
- most B- or C- rated gear (some of the largest sizes may be D- or E- only)
- independent ship hulls

Best outfitting and shipyards are:
- Jaques Station, Colonia
- Colonia Hub, Colonia (surface)
- Colonia Dream, Ratri
- Dervish Platform, Ogma (outpost - no large pad)
- TolaGarf's Junkyard, Kojeara
- Robardin Rock, Carcosa
 
It will be in tens of millions area, just saying :)

Probably more, I looked to see when I got to Colonia how much it would cost to ship my Corvette out there, would have have cost over 600 million credits and taken 61 hours. SO yeah good luck getting your stuff down there though, I own too much crap for me to even consider moving that far, unless it was like 2 ships and not even any of my big boys.
 
I know it takes a few days. That's not a concern. When I reach Colonia I'll be killing that time with a short expedition.

But how much does it cost to ship a module? Say, if I wanted to ship a 4A thruster module? Any idea how much it'll set me back? Is there a formula?

I don't know the cost exactly but as others have said, it will be expensive although cheaper than whole ships.

If I may ask, what's your reason for wanting to move to Colonia? If it's just for exploration or mining then you should be very happy there. If you're wanting to participate in other activities you might find yourself wanting to move back to the bubble at some stage.
 
I appreciate that and its a point well made. I do not often support easy, but immersion breakingly expensive is what this is. It needs an adjustment for outside bubble travel being cheaper (cos less danger??)

Little bit off topic but I don't think so because while it might be an artificial way to maintain the virtual distance, it also leads to thinking like the OP is doing. He's having to weigh up what is almost an emigration from the bubble, thinking of the loved ones - and cash! - he's leaving behind? This makes a more strategic decison which it isn't, if you let liquidity into moving ships around. We have quite a few tactical choices in ED (in ship loadout, neutron routing, making money back exploring en route to Colonia and even on how you make money when you get there) .. but strategic thinking makes games good too?
 
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Little bit off topic but I don't think so because while it might be an artificial way to maintain the virtual distance, it also leads to thinking like the OP is doing. He's having to weigh up what is almost an emigration from the bubble, thinking of the loved ones - and cash! - he's leaving behind? This makes a more strategic decison which it isn't, if you let liquidity into moving ships around. We have quite a few tactical choices in ED (in ship loadout, neutron routing, making money back exploring en route to Colonia and even on how you make money when you get there) .. but strategic thinking makes games good too?

Yeh I know, but....<moany teenager voice>...hundreds of millions?? Think of the solar systems that could feed and cure! THINK OF THE CHILDREN!! :lol:

Ok, I shouldn't criticise and not offer a viable solution, so here's my suggestion. Cap transporting ships to a sum based on their landing pad. Small ships no more than 5m, medium ships no more than 20m and large ships no more than 50m. Whaddayathink?
 
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Deleted member 110222

D
A possible solution is to fly the Viper to & fro numerous times, with the trip to Colonia carrying various modules I want out there, storing said modules, then going back to the bubble, and equip the next batch of modules, and repeat, until I have all modules I want at Colonia.
 
Cap transporting ships to a sum based on their landing pad. Small ships no more than 5m, medium ships no more than 20m and large ships no more than 50m. Whaddayathink?
May as well just make it free, in that case.

It's already low enough - once you get past the initial "how much!" shock - that the only people it should practically effect are those who want two different large ships in Colonia (because you have to get one ship there without transfer, so you fly the most expensive one). All the rest you can already transport either from the exploration data gained on that first trip or through a relatively quick bit of earning once there.

A way to look at it, I think: if you didn't have ship transfer at all, you'd have to buy second and subsequent ships locally. That would cost you 120% of list price (because ships+outfitting are more expensive out here). If you bought the ship in LYR space in the first place (everyone does for the expensive bits, right?), you'll only have paid 85% of list price for it... 0.85 * 1.3 = 1.1, so it's actually cheaper to transfer than to buy a new one when you get there. Plus you get to have an engineered ship and if you didn't transfer it you'd be limited to (mostly) B-rated.
 
Iv no objections to the cost or time that is taken for either ships & modules. 61 hours transport time for me is fair, cost maybe a little steep & unless you have already made billions (which I had when transporting from Jaques to the bubble), then it makes you really think 'do I want to do this?'.

When I was moving my ships out to Jaques, it was in the early days, when most utilities had just been activited by FD, I was in a position where I'd already done numerous trips there & back anyway & didn't mind taking the long route back in the best ship that Jaques had to offer, returning to Jaques in one of fleet ships. I didn't do the suicidewinder method until my ships where already there.

In all I must have made at least 15 trips out to Jaques & back. I'm currently heading back to the bubble, after a second trip to Beagle Point, stopping briefly at Colonia a few days ago.
 
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I admire your forethought OP.
Also heading out permanently (I think) in my 2nd Commander account in a fitted out T6.
I kicked around that idea (stocking modules and/or ships) but finally decided (and hopefully I won't regret it) that part of the "fun and adventure" will be "making do" with what is out there. And I only had about 50 million cash.
Eventually, I reckon, there will probably be a full line of everything available soon enough.
 
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