General / Off-Topic Imagine Star Wars with ED travel times LOL

Seriously, can you imagine watching Star Wars when the battle fleet comes out of Hyper Space and then watching the ships travel for 10 minutes before the battle begins? Then the fans say, "well space is really big".

In all the Sci-Fi movies I have watched, ships come out of Hyper-Space at the planet not the sun. I can only imagine coming out at the sun position in uncharted systems. Just waiting for the geeks to list the movies where this isn't so...
 
You should read a lot more "hard" sci fi
LOL so 20 pages of traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...
 
LOL so 20 pages of traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...
No, sci fi uses time compression. They write 'traveling 20 years'.
 
You can also play for an hour, then wait for next week to play another hour. Or play for a couple of action packed hours and then wait a year or two for your next session. Take your pick.

I dislike travel time as much as the next person but the OP comparison is pretty ludicrous.
 
Seriously, can you imagine watching Star Wars when the battle fleet comes out of Hyper Space and then watching the ships travel for 10 minutes before the battle begins? Then the fans say, "well space is really big".

In all the Sci-Fi movies I have watched, ships come out of Hyper-Space at the planet not the sun. I can only imagine coming out at the sun position in uncharted systems. Just waiting for the geeks to list the movies where this isn't so...
Even in star wars, it takes them actual days to travel around small sections of the galaxy. You can do the same trips in a matter of minutes or hours in Elite Dangerous. You're comparing one small feature and assuming that the whole travel time is faster, when it's not. It's the opposite. Elite Dangerous not only uses a real theory for faster-than-light travel, but it's also one of the fastest in any sci-fi franchise you'll find
 
LOL so 20 pages of traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...traveling...
You must not read much sci-fi if you think that's how they handle long travel times. In Dune, for example, they've bred an entirely new subset of human just to pilot them safely at FTL speeds it's still quite an ordeal and takes a long while. Movies cut those bits out and leave you to imagine the in-between. And in Star Wars they have totally different FTL tech that allows them to drop out at whatever coordinates they wish (for the most part). Most sci-fi does indeed include long travel times. In The Expanse they take something like 6 - 8 weeks to get to Neptune or Uranus.

If you want super short FTL travel times go ride Star Tours at Disneyland. Seems to be pretty much instant there - though most of the time you still end up back at disneyland so I suspect they may have some issues with their fleet's hyperdrives.
 
Seriously, can you imagine watching Star Wars when the battle fleet comes out of Hyper Space and then watching the ships travel for 10 minutes before the battle begins? Then the fans say, "well space is really big".

In all the Sci-Fi movies I have watched, ships come out of Hyper-Space at the planet not the sun. I can only imagine coming out at the sun position in uncharted systems. Just waiting for the geeks to list the movies where this isn't so...
Imagine if The Expanse had travel times that can take weeks, or even months, to cross a single Star system... Oh, wait!
 
You must not read much sci-fi if you think that's how they handle long travel times. In Dune, for example, they've bred an entirely new subset of human just to pilot them safely at FTL speeds it's still quite an ordeal and takes a long while. Movies cut those bits out and leave you to imagine the in-between. And in Star Wars they have totally different FTL tech that allows them to drop out at whatever coordinates they wish (for the most part). Most sci-fi does indeed include long travel times. In The Expanse they take something like 6 - 8 weeks to get to Neptune or Uranus.

If you want super short FTL travel times go ride Star Tours at Disneyland. Seems to be pretty much instant there - though most of the time you still end up back at disneyland so I suspect they may have some issues with their fleet's hyperdrives.
Who READS video games... Dude, really?
 
You must not read much sci-fi if you think that's how they handle long travel times. In Dune, for example, they've bred an entirely new subset of human just to pilot them safely at FTL speeds it's still quite an ordeal and takes a long while. Movies cut those bits out and leave you to imagine the in-between. And in Star Wars they have totally different FTL tech that allows them to drop out at whatever coordinates they wish (for the most part). Most sci-fi does indeed include long travel times. In The Expanse they take something like 6 - 8 weeks to get to Neptune or Uranus.

If you want super short FTL travel times go ride Star Tours at Disneyland. Seems to be pretty much instant there - though most of the time you still end up back at disneyland so I suspect they may have some issues with their fleet's hyperdrives.
Everyone want instant results, I want it NOW! I want aim bot, I want fast travel, I want I want I want, and that is why we mostly got games that suck.
 
Everyone want instant results, I want it NOW! I want aim bot, I want fast travel, I want I want I want, and that is why we mostly got games that suck.
Please provide examples of where that happend. Where the game was rejected after customer suggestions were implemented?
 
Seriously, can you imagine watching Star Wars when the battle fleet comes out of Hyper Space and then watching the ships travel for 10 minutes before the battle begins? Then the fans say, "well space is really big".

In all the Sci-Fi movies I have watched, ships come out of Hyper-Space at the planet not the sun. I can only imagine coming out at the sun position in uncharted systems. Just waiting for the geeks to list the movies where this isn't so...
If everything in Star Wars worked the same as Elite Dangerous, it would still look the same to you. Ships in Elite drop out of Witchspace into FrameShift, which is still FTL travel; they don't drop into "normal" space after their jump - that happens when they get to their destination. In a movie shot from the perspective of the battlefield, all you're going to see is a bunch of ships warping into position.

And Hyperspace in Star Wars does take time - there are plenty of sequences where people are just chilling on deck while their ship is in a Hyperspace tunnel, waiting to get to their destination. It's just that, y'know, IT'S A MOVIE so nothing happens in real time and there are lots of cuts.

A better scifi comparison is Star Trek's warp drives, which are similar to Elite's Frame Shift drives in terms of how fast they can move from place to place (Star Trek warp is I believe actually slower than FSD?) There are lots and lots of sequences in Star Trek where drama is happening on the ship, people are talking, going about their business, while the ship is in warp. But once again anytime there's a battle sequence you still see all the ships drop into the battlefield seemingly instantly, but the truth is they've all been traveling quite a long time to get where they were going.
 
Please provide examples of where that happend. Where the game was rejected after customer suggestions were implemented?
Halo after 343 Industries took over. They took on a development approach where they based almost every decision on the passing whims of people complaining, and drove the franchise in to the ground. Hired competitive players to test their arena, brought back dead characters based on fan-favorites, cluttered the game with features thatt were all highly requested. Doing that with no real vision of their own lead to an absolute mess over the course of 2 new titles, and a butchered remaster of an old title that was broken on release
 
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