got the clipper yesterday and i love it
- very fast
- i use b thrusters and it turns more like an asp than those slow turning npcs - but to turn fast it has to go fast and so 1 pip in engines is necessary while fighting
- very much power and big damage dealer (using c3 gimballed beam lasers with 2 f2 gimballed multicannons atm)
- much cargo space
but there are some downsides:
- i noticed while fighting that the class 6 shields (got an A grade) or maybe shielding at all (even with a class 7?) is very weak for the size of the ship
- current weight is empty 708 / loaded 876 and jump range is 17.4/14 (reinforced alloy, b6 thrusters and powerplant, fsd a5, pd a6, sens a5, shield a6, cell bank c3, a2 interdictor and fuel scoop)
- fuel tank class 4 (16 tons) so maybe fit a fuel scoop for safety
- the large hard points are perfect for turreted beam lasers class 3 (about 19 million cr each) - they do a lot of damage and with a grade sensors they hit far and in an awesome angle but as it is with turrets atm you get wanted very fast - it will hit friendly or neutral ships while shooting the target
- best ist to go for gimballed c3 beams atm but an enemy that spams chaffs... - with fixed weapons no chance to hit target at short ranges