The Build: CNR Bedlington
With the erm, "More Dynamic" markets for commodities now in play having to travel to get the best price is now a thing.
Unfortunately, my old mining Anaconda was geared for a fixed route that didn't need a fuel scoop and having to constantly swap
a scoop for a limpet controller was getting annoying, especially when I'd forget to swap back. Enter the Imperial Cutter
while she has two fewer optional internal slots than the Annie they are better sized and, as a result, she can carry everything
my Anaconda could and still have a fuel scoop.
Mining Kit: Starting with the same 256 tonnes of cargo space as filling this is my sweet spot for mental endurance. She only
uses one class 8 slot instead of the Annie's one class 7 and two class 6 slots. Feeding my cargo rack is the same 3x class 2
mining lasers backed by 12x collector limpets (4x class 5A controllers) and 2x prospector limpets (1x class 3A controller) and a
class 4A refinery (10 bins). The refinery also gives me effectively an extra 10 tonnes of cargo space for my mined commodities.
Defensive Kit: Strong shields are a must, not just because of pirates, griefers and other ne'er-do-wells but, because the Cutter
at speed handles like a 1970's muscle car, on slicks, in the wet.
Shields are provided by an 8A Reinforced High-Capacity
Prismatic generator backed with 4x A rated Heavy Duty Super Cap boosters, 1x A rated Thermal Resist Super Cap booster and
1x A rated Resistance Augmented Super Cap booster. A pair of Reinforced Point Defense Turrets help cover the cargo hatch
and main thrusters.
In mining trim with pips at 1-1-4 this gives me an absolute shield strength of 9,015Mj with effective strengths of 18,510Mj Kinetic,
13,072Mj Thermal and, 22,212Mj Explosive. Going full turtle with pips at 4-2-0 boosts this too 18,375Mj absolute with 37,730Mj Kinetic
26,533Mj Thermal and, 45,276Mj Explosive.
Armor, much like leg day, has not been skipped. Reactive Surface Composite bulkheads Thermal Resist Deep Plating are backed by
a pair of 5D Heavy Duty Deep Plating Hull Reinforcement Packages. Giving her an absolute hull strength of 2,988HP with effective
strength of 4,533HP Kinetic, 4,533HP Thermal and, 4,396HP Explosives.
Offensive Kit: With almost half her hard points taken by Mining Lasers, heavy combat is right out. Still she does have enough fire
power to deal with the occasional NPC pirates that come her way. Two class 2 Efficient Oversized Beam turrets are mounted on the
nacelles giving them excellent coverage and helping to counter the Cutters stodgy maneuvering. While two Class 3 Efficient Oversized
gambled Beams bring the pain when she does come around. And, of course, with upwards of 2,400 tonnes of mass moving at 485m/s,
the Cutter herself makes for a very effective Kinetic weapon.
With the erm, "More Dynamic" markets for commodities now in play having to travel to get the best price is now a thing.
Unfortunately, my old mining Anaconda was geared for a fixed route that didn't need a fuel scoop and having to constantly swap
a scoop for a limpet controller was getting annoying, especially when I'd forget to swap back. Enter the Imperial Cutter
while she has two fewer optional internal slots than the Annie they are better sized and, as a result, she can carry everything
my Anaconda could and still have a fuel scoop.
Mining Kit: Starting with the same 256 tonnes of cargo space as filling this is my sweet spot for mental endurance. She only
uses one class 8 slot instead of the Annie's one class 7 and two class 6 slots. Feeding my cargo rack is the same 3x class 2
mining lasers backed by 12x collector limpets (4x class 5A controllers) and 2x prospector limpets (1x class 3A controller) and a
class 4A refinery (10 bins). The refinery also gives me effectively an extra 10 tonnes of cargo space for my mined commodities.
Defensive Kit: Strong shields are a must, not just because of pirates, griefers and other ne'er-do-wells but, because the Cutter
at speed handles like a 1970's muscle car, on slicks, in the wet.

Prismatic generator backed with 4x A rated Heavy Duty Super Cap boosters, 1x A rated Thermal Resist Super Cap booster and
1x A rated Resistance Augmented Super Cap booster. A pair of Reinforced Point Defense Turrets help cover the cargo hatch
and main thrusters.
In mining trim with pips at 1-1-4 this gives me an absolute shield strength of 9,015Mj with effective strengths of 18,510Mj Kinetic,
13,072Mj Thermal and, 22,212Mj Explosive. Going full turtle with pips at 4-2-0 boosts this too 18,375Mj absolute with 37,730Mj Kinetic
26,533Mj Thermal and, 45,276Mj Explosive.
Armor, much like leg day, has not been skipped. Reactive Surface Composite bulkheads Thermal Resist Deep Plating are backed by
a pair of 5D Heavy Duty Deep Plating Hull Reinforcement Packages. Giving her an absolute hull strength of 2,988HP with effective
strength of 4,533HP Kinetic, 4,533HP Thermal and, 4,396HP Explosives.
Offensive Kit: With almost half her hard points taken by Mining Lasers, heavy combat is right out. Still she does have enough fire
power to deal with the occasional NPC pirates that come her way. Two class 2 Efficient Oversized Beam turrets are mounted on the
nacelles giving them excellent coverage and helping to counter the Cutters stodgy maneuvering. While two Class 3 Efficient Oversized
gambled Beams bring the pain when she does come around. And, of course, with upwards of 2,400 tonnes of mass moving at 485m/s,
the Cutter herself makes for a very effective Kinetic weapon.