I am looking for an answer to what kind of experience should Cutter deliver compared to TYPE-9? In T9, I was flying with paper shields, no guns. I had to be very, very careful. Lurking through open play had that exciting thrill to it. My new (so they say) Cutter has 8A shield, when attacked lights up like christmas tree and fries small wanna be NPC pirates in seconds.
Comparing to T9 in Cutter. There is no problem with small attacks but it is waste of time so I jump out as I would do in T9. Bigger NPC and players are to be avoided as in T9, maybe even more if you consider buyout cost. Profit difference from trading is irrelevant. At the end I am replying very similar experience.
Not to mention that it is tempting to dust off ASP and make some real money for upcoming(?) Panther Clipper.
Comparing to T9 in Cutter. There is no problem with small attacks but it is waste of time so I jump out as I would do in T9. Bigger NPC and players are to be avoided as in T9, maybe even more if you consider buyout cost. Profit difference from trading is irrelevant. At the end I am replying very similar experience.
Not to mention that it is tempting to dust off ASP and make some real money for upcoming(?) Panther Clipper.