Greetings!
I was thinking about some VERY important new feature that should be implemented into the game:
- Social standing and reputation points (individual and planet wide rating).
Level 1: Personal level (green bar - or points shown on the screen while interacting)
----> By that I mean that you should be able to make friends and enemies galaxy wide which should have massive influence on both individual trading possibilities and the abilities to get important information. Also the personal communication with "aliens" on other star systems will have some impact on your future social interaction on that planet or with those individuals.
Imagine: you know the cantina scene from Star Wars? You see that being a newbie in that cantina makes it hard for Luke to be accepted and to get any information at all. It can even be dangerous. If he was well known and had something like one "friend" or "good friend" under all those evil guys in that cantina things would have gone far better. Positive interaction on individual level should be somehow remembered so that you should be able to make friends and close friends and best friends or (on perhaps some kind of man/women level) some intimate relationship which should enable you to get access to some guilds, privileges or secrets - or simply the needed hyper-drive or droids you are looking for.
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"The sims" is the best example for the idea I have. It does not need to be that detailed. But bribing someone or making regular good business with one and the same person on some planet should somehow have a positive influence. Also getting known to some sexy alien women is somehow interesting, too
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Second level: Planet wide social standing
---> This second level is shown as a red bar under the personal level.
It reflects your general standing on that planet based on your behavior like trading illegal goods, fighting or fighting pirates.
--> You should also get some sort of "reputation" which should enhance the individual interaction based on the type of image you have. If you are some aggressive pirate and are labeled as "criminal scum" you could have some good chances to interact positive in all bars and cantinas on some anarchy planets and also be able to make illegal trading much more easily and get illegal goods cheaper. So your Planet wide standing would be "VERY GOOD" on anarchy planets and "very bad" or "wanted" on federal core systems if you are some pirate for example.
You get my idea?
This should not be too complicated to be coded.
Are those programmer-guys even reading here?
PPS: buying slaves and free them on another planet (one thing I always wanted to do) should get you hundreds of "best friends" instantly! And even voters if you are some candidate for a political career. Expensive but effective!
I was thinking about some VERY important new feature that should be implemented into the game:
- Social standing and reputation points (individual and planet wide rating).
Level 1: Personal level (green bar - or points shown on the screen while interacting)
----> By that I mean that you should be able to make friends and enemies galaxy wide which should have massive influence on both individual trading possibilities and the abilities to get important information. Also the personal communication with "aliens" on other star systems will have some impact on your future social interaction on that planet or with those individuals.
Imagine: you know the cantina scene from Star Wars? You see that being a newbie in that cantina makes it hard for Luke to be accepted and to get any information at all. It can even be dangerous. If he was well known and had something like one "friend" or "good friend" under all those evil guys in that cantina things would have gone far better. Positive interaction on individual level should be somehow remembered so that you should be able to make friends and close friends and best friends or (on perhaps some kind of man/women level) some intimate relationship which should enable you to get access to some guilds, privileges or secrets - or simply the needed hyper-drive or droids you are looking for.
***
"The sims" is the best example for the idea I have. It does not need to be that detailed. But bribing someone or making regular good business with one and the same person on some planet should somehow have a positive influence. Also getting known to some sexy alien women is somehow interesting, too
****
Second level: Planet wide social standing
---> This second level is shown as a red bar under the personal level.
It reflects your general standing on that planet based on your behavior like trading illegal goods, fighting or fighting pirates.
--> You should also get some sort of "reputation" which should enhance the individual interaction based on the type of image you have. If you are some aggressive pirate and are labeled as "criminal scum" you could have some good chances to interact positive in all bars and cantinas on some anarchy planets and also be able to make illegal trading much more easily and get illegal goods cheaper. So your Planet wide standing would be "VERY GOOD" on anarchy planets and "very bad" or "wanted" on federal core systems if you are some pirate for example.
You get my idea?
This should not be too complicated to be coded.
Are those programmer-guys even reading here?
PPS: buying slaves and free them on another planet (one thing I always wanted to do) should get you hundreds of "best friends" instantly! And even voters if you are some candidate for a political career. Expensive but effective!
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