Greetings,
during recent change that made rare goods trade and pod rescue tasks not provide any merit points, the FDEV at the same time locked every single player who never completed these tasks before out of PowerPlay 2 system and its benefits, due to those activities not only NOT provide any merits, but more importantly - disable ability to pledge to faction with functionality of PP2 system.
This is doubly troubling given this also locks of players from benefits of Power Play 2 pledges, especially in the light that rank 5 is lowest rank that gives faction perk [outside of rebuy in power's territory], and requires 15 000 merit points, while initial 5, forced weekly commissions give the following bonus merits:
2 000 [scanning wakes],
3 200 [bounties],
3 600 [transport power commodities],
2 800 [salvage cargo/rescue escape pods], and
3 600 [rare trade].
Total: 15 200 merit points.
I would like to officially ask when will this issue be resolved, either by making the tasks count towards weekly assignments without additional merits given, by changing the tasks required to any task that CAN be completed, by removing the requirement to complete 5 tasks initially or by allowing the system to refresh 'weekly' tasks during initial pledging period.
during recent change that made rare goods trade and pod rescue tasks not provide any merit points, the FDEV at the same time locked every single player who never completed these tasks before out of PowerPlay 2 system and its benefits, due to those activities not only NOT provide any merits, but more importantly - disable ability to pledge to faction with functionality of PP2 system.
This is doubly troubling given this also locks of players from benefits of Power Play 2 pledges, especially in the light that rank 5 is lowest rank that gives faction perk [outside of rebuy in power's territory], and requires 15 000 merit points, while initial 5, forced weekly commissions give the following bonus merits:
2 000 [scanning wakes],
3 200 [bounties],
3 600 [transport power commodities],
2 800 [salvage cargo/rescue escape pods], and
3 600 [rare trade].
Total: 15 200 merit points.
I would like to officially ask when will this issue be resolved, either by making the tasks count towards weekly assignments without additional merits given, by changing the tasks required to any task that CAN be completed, by removing the requirement to complete 5 tasks initially or by allowing the system to refresh 'weekly' tasks during initial pledging period.