Im buggled by the fact that hervibore dinosaurs are always passive and cant defend themselves correctly, for example: how come a single small carnivore can tackle down a big edmontosaurus? when an animation would be more realistic if edmonto just shake the carnivore off (imagine a raptor being thrown away and injured), even a single hit with a stegosaurus or ankylosaurus tail would be enought to kill big carnivores (so animations wouldnt be so repetitive and be more agressive) this would improve all game in a realistic way. Big animals no matter if carnivore or herbivore, always win fights. perhaps later an animation with coordinate hunting would be great, this would give small carnivores more chance to hunt down big herbivores. you have all the grapchic enginie to make this epic and possible Thank you!