Hi.
recently i noted that many guests don't know to manage their money. Here's what happens: one guest go to a ride that cost 10,00 but he has 2,00. He tries to enter the queue line, but then he notices he has not enough money, and he's not allowed to enter. What does he do after? He goes to another ride (that will cost much more than 2,00), only to be barred again at the entrance.
Here's an example: i created a roller coaster and was charging 20,00. Many guests tried to enter, but weren't allowed (due to the lack of money). So i installed an ATM next to it. Many of the guests just ignored it. Some of them used the machine, but after withdrawing the money, they've gone to another ride, instead of going to the coaster they were just not allowed to enter.
This behavior has a secondary effect: as many guests can't enter the rides (or buy in the shops), they start to complain about prices being to high. But, if you don't have money, you can not complain about prices.
Also, i noticed that money has 3 levels: green (wallet full), orange (half wallet) and red (almost empty wallet). I suggest that, when guest money reaches the red level, they should look for an ATM before trying to enter all the rides in the park having only 2,00 dollars. This is a more realistic behavior and would greatly improve the game.
This also applies to toilet. Many guests have their bladder almost full and don't go to the toilet, instead, they prefer to go to a ride.
I hope i could make myself clear, since English in not my language [big grin]
recently i noted that many guests don't know to manage their money. Here's what happens: one guest go to a ride that cost 10,00 but he has 2,00. He tries to enter the queue line, but then he notices he has not enough money, and he's not allowed to enter. What does he do after? He goes to another ride (that will cost much more than 2,00), only to be barred again at the entrance.
Here's an example: i created a roller coaster and was charging 20,00. Many guests tried to enter, but weren't allowed (due to the lack of money). So i installed an ATM next to it. Many of the guests just ignored it. Some of them used the machine, but after withdrawing the money, they've gone to another ride, instead of going to the coaster they were just not allowed to enter.
This behavior has a secondary effect: as many guests can't enter the rides (or buy in the shops), they start to complain about prices being to high. But, if you don't have money, you can not complain about prices.
Also, i noticed that money has 3 levels: green (wallet full), orange (half wallet) and red (almost empty wallet). I suggest that, when guest money reaches the red level, they should look for an ATM before trying to enter all the rides in the park having only 2,00 dollars. This is a more realistic behavior and would greatly improve the game.
This also applies to toilet. Many guests have their bladder almost full and don't go to the toilet, instead, they prefer to go to a ride.
I hope i could make myself clear, since English in not my language [big grin]