Having just accidentally nudged a CMDR in a port after being given clearance to launch, thrusting vertically and nudging him.
No-one was speeding/killed so no fines but still, it irked me that I'd been given *clearance* and it wasn't clear!
(I PM'd the nudgee and apologised)
So, I suggest three options to make launching safer:
1) Launching clearance is only given if it's clear - no other ships in the dock that have been given clearance/landing.
This could feasibly be abused by griefers who hang around for 5 mins blocking others, so not perfect.
and/or
2) Allow an easy/fixed/saved camera for up and behind that's defaulted when you receive Launch clearance so you can more easily see what's above/behind you. Puts the onus on the CMDR, but makes it easier to check.
and/or
3) When in dock with Launching Clearance, restrict/filter the scanner to only show contacts within the station boundary so you're not flooded with all the police blips that are outside the station and of no consequence. Puts the onus on the CMDR still, but makes it even easier to check surroundings.
UPDATE - in fact, having just launched again, I can see that the scanner is not even there! You just get the landing bay targetter. So you can't even use the scanner to check - it has to be visual, so option (2) is looking most feasible.
No-one was speeding/killed so no fines but still, it irked me that I'd been given *clearance* and it wasn't clear!
(I PM'd the nudgee and apologised)
So, I suggest three options to make launching safer:
1) Launching clearance is only given if it's clear - no other ships in the dock that have been given clearance/landing.
This could feasibly be abused by griefers who hang around for 5 mins blocking others, so not perfect.
and/or
2) Allow an easy/fixed/saved camera for up and behind that's defaulted when you receive Launch clearance so you can more easily see what's above/behind you. Puts the onus on the CMDR, but makes it easier to check.
and/or
3) When in dock with Launching Clearance, restrict/filter the scanner to only show contacts within the station boundary so you're not flooded with all the police blips that are outside the station and of no consequence. Puts the onus on the CMDR still, but makes it even easier to check surroundings.
UPDATE - in fact, having just launched again, I can see that the scanner is not even there! You just get the landing bay targetter. So you can't even use the scanner to check - it has to be visual, so option (2) is looking most feasible.
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