It would be cool if the fish feeders had an option to release fish into ponds and waterholes. it would allow pterosaurs and spinosaurids to "hunt" fish in lakes like terrestrial carnivores do with goats. for example the cage which retains the captive fish could be lowered and flattened on the bottom to let the fish out. The feeder could also distribute different types of fish according to the animals: normal fish for pterosaurs and large fish (sawfish) for spinosaurids.
pterosaurs could fly on the surface of the water with the bottom of the bill in the water and catch a fish on contact, such as a Rynchops, or dive to the surface to catch the fish like a seagull.
I advise you to read this other thread which is very interesting :
forums.frontier.co.uk
forums.frontier.co.uk
pterosaurs could fly on the surface of the water with the bottom of the bill in the water and catch a fish on contact, such as a Rynchops, or dive to the surface to catch the fish like a seagull.
I advise you to read this other thread which is very interesting :
Suggestion of realistic and dynamic hunting system (easy to do)
Ok, let's start from an observation: Dinosaur AI since the launch of the first game hasn't changed much, it's still mediocre. the changes made in the second are, for the moment, almost insignificant, especially concerning hunting. Hunting is the biggest weak point of dinosaur AI: carnivores win...
Inter-species interaction and symbiosis (between compsognathus and medium/large carnivores)
when I came across this image on the internet I had an idea : I think it might be a great idea to add this kind of interaction between very small carnivores (compys or coelophysis) and medium / large carnivores. And with concrete consequences on animals: When the big carnivore lies down to...
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