Engineers in 2.2 are we now able to view all blueprints for the engineers we've unlocked?

Or are we still stuck with actually having to visit the engineer base just to browse what modifications they offer.

This has been one of the biggest barriers to the engineers for me, being restricted to one pinned blueprint is just a total ball ache.

I don't know about anyone else but I really think that once we've established a rapport with the engineer we should be able to look at their catalogue and see what modification we can build, and easily look up what what materials we need from anywhere at any time, rather than having to make lots of unnecessary journeys back and forth.
 
Or are we still stuck with actually having to visit the engineer base just to browse what modifications they offer.

This has been one of the biggest barriers to the engineers for me, being restricted to one pinned blueprint is just a total ball ache.

I don't know about anyone else but I really think that once we've established a rapport with the engineer we should be able to look at their catalogue and see what modification we can build, and easily look up what what materials we need from anywhere at any time, rather than having to make lots of unnecessary journeys back and forth.


I agree 100%.
I have been mentioning this myself many times.

It is absolutely mandatory for planning the acquisition of engineer stuff to be able to view all blueprints.
There could be one condition: we have to visit the engineer at least once before we can see his/her blueprints.
I think that would be fair and reasonable and completely in line with normal game mechanics.

We would not have to be able to pin multiple blue prints per engineer either.
But we should be able to choose to pin any blue print we like, no matter whether we are docked to the engineer's station or not, after we have visited that engineer at least once.

The current system is incredibly limiting for no good reason and it forces us to use external websites to get the info we need.
This should not be necessary.
 
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Or are we still stuck with actually having to visit the engineer base just to browse what modifications they offer.

This has been one of the biggest barriers to the engineers for me, being restricted to one pinned blueprint is just a total ball ache.

I don't know about anyone else but I really think that once we've established a rapport with the engineer we should be able to look at their catalogue and see what modification we can build, and easily look up what what materials we need from anywhere at any time, rather than having to make lots of unnecessary journeys back and forth.

This is so obvious that it hurts when think about it not being in the game already. Pls Frontier, get your      together and bring this !
 
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