They gave us AFM's! They allowed us to repair our modules in flight...
They gave us fuel scoops to refuel at stars...
Then they gave us Horisons! Wich allowed us to mine materials to resupply our ships in flight...
Why not finish the job and give us a way to repair our hull ourselves? making ships completely self sufficient!
Now don't get me wrong! i don't mean IN-FLIGHT repairs! We already have SCB spam to annoy players. nothing would be worse now than also finding out that damned boom and zoomed vulture that you almost killed just regained 50% of his health!
I mean in-field repairs! so a busy bounty hunter or security pilot can repair their ship to keep going after a hard fight!
Soo an explorer can repair their ship themselves after an unfortunate crash, without having to travel 700+ LY back to the nearest station!
So players that are having fun in RES's or conflict zones can repair themselves after a struggling fight instead of flying back to the nearest station!
And I'm shure many other players will appreciate having the capability of repairing their own hull!
Ofcourse, this hull repair will consume a fair amount of materials and cannot be done in the mid of combat. or in a hazardous envirement! that'd be unfair and we already have SCB's for that!
I was thinking of a sequence similar to the reboot/repair function. where the ships would temporarily shutdown and be immobilized during the sequence, and that systems would have to reboot and shields would have to recharge after the functions!
Any thoughts?
They gave us fuel scoops to refuel at stars...
Then they gave us Horisons! Wich allowed us to mine materials to resupply our ships in flight...
Why not finish the job and give us a way to repair our hull ourselves? making ships completely self sufficient!
Now don't get me wrong! i don't mean IN-FLIGHT repairs! We already have SCB spam to annoy players. nothing would be worse now than also finding out that damned boom and zoomed vulture that you almost killed just regained 50% of his health!
I mean in-field repairs! so a busy bounty hunter or security pilot can repair their ship to keep going after a hard fight!
Soo an explorer can repair their ship themselves after an unfortunate crash, without having to travel 700+ LY back to the nearest station!
So players that are having fun in RES's or conflict zones can repair themselves after a struggling fight instead of flying back to the nearest station!
And I'm shure many other players will appreciate having the capability of repairing their own hull!
Ofcourse, this hull repair will consume a fair amount of materials and cannot be done in the mid of combat. or in a hazardous envirement! that'd be unfair and we already have SCB's for that!
I was thinking of a sequence similar to the reboot/repair function. where the ships would temporarily shutdown and be immobilized during the sequence, and that systems would have to reboot and shields would have to recharge after the functions!
Any thoughts?