Some ideas for a hypothetical revamp of CQC like the revamp of Powerplay;
- Physical lobby space – Have an optional community concourse type waiting area rather than just a menu waiting screen, where people can meet up, show off their drip, chat a while, before going off to join a CQC session. The galaxy is so large that players often complain of it feeling empty of players. A place like this will help.
- NPC opponents – When there are times with no players queued up for a session, have NPCs join the waiting list after a couple of minutes and get to the action faster. I might only have ten minutes to kill so NPCs as a fallback option will fix that. Ironically, if there were NPCs available to fight against when there's slow player matchmaking, it would actually encourage more players to check it out, thereby reducing the need for the NPCs!
- A new on foot mode – the Frontline type gameplay is ideal for a CQC deathmatch/capture the flag type battles in hand-picked awesome atmosphere sunrise/sunset locations. And after this is done it would be good to revamp the Frontline CZs to be less gamified and have more realistic military objectives, e.g. defend the power facility and then push them back.
- A new Scorpion SRV battle mode – the two-seater Scorpions would be a blast in a CQC mode where you could have a teammate in the turret against other player teams. Think the old 80s/90s "Tanks 3D/Battlezone'' games game of old but in Elite with hand-picked awesome atmosphere sunrise/sunset locations -- it would be a nice little homage to the 80's era games that Elite helped define! How many of you remember this?
- A new racing mode – similar to the in game flight tutorials, ones over a surface, and ones in SRVs
- Arx rewards – players ranking in top 100 for the season or whatever - in line with the Powerplay 2.0 changes coming in update 19.
- Other suggested changes:
- Balanced matchmaking. So newbs won't be fighting against pros, e.g. matchmaking using k/d stats and rank.
- Ship launched vehicle mode
- Run occasional tournaments with custom rule sets such as only small ship, speed/class limits, etc
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