In Praise of the Game - Epic Random Encounter

Hi guys, first post on the forums! Had to post this up, as it's probably one of the most memorable moments I've had so far in Elite outside my first look at Azeban City when I first logged into the beta :D

I'm running bounty missions between Gidzenko Ring and Chamunda-A in Chamunda (go figure), harvesting unidentified signal sources - my usual source of credits. Somewhere between the station and the primary I drop out of Frameshift on top of an Anaconda and an Asp - serious hardware, given I'm in a slightly upgraded Freagle. Scanning both of them reveals two things:-

1. They're both Masters.
2. They're both Wanted.

I immediately start twitching at the possibilities - I can't take on the Anaconda, but the Asp I'm willing to risk, and a Master should have a pretty serious bounty on them. They're pretty far apart, so I come around on the "smaller" ship (says the gnat-sized space fighter, amirite?) and open up with lasers. In the meantime, the Anaconda continues on its way.

I twist and turn and wrangle with the Asp for a couple of minutes, but I manage to stay on its six and top whilst gnawing through its armour. It takes a couple of minutes but he doesn't Frameshift and his guns are fixed-forwards, so I finally managed to take him out with my shields still intact. 31k bounty voucher drops into my Transactions tab, and I do a little dance inside. One less rogue Asp haunting the spaceways, one more step towards my Cobra.

Then I notice the Anaconda is still there, and so are three Federal Security Vipers.

While I've been tussling with the Asp, a security wing has arrived to help me out, and they've pounced on the Anaconda. I can see laser and cannon fire lancing back and forth in the distance, so I shunt power to engines and high-tail it towards the fight. Leaving the boys in gold and white to fight a ship that size without support would look really bad. I'm trying to maintain a facade of respectability as a bounty hunter after all. As I close into range I lock on, and I see the Anaconda's shields are failing fast.

Could we actually do it? Could we take the behemoth down?

What followed was several minutes of the most amazing firefight I've seen so far in Elite. My ship and the Vipers are like a pack of wolves, tearing across the Anaconda's bow and stern in savage strafing runs, rolling past its turret fire and coming about as it tries to change targets to engage another of our comrades. The big ship twists and turns, but it can't maneuver and it can't escape the barrage of fire we're pouring into it. It's hull begins to drop steadily - 60%, 50%, 40% - and there's no Frameshift warning. My eyes turn huge as I roll out the path of a plasma accelerator shot and strafe along its prow, the promise of an Anaconda-sized bounty looms large and shining. We're going to make it!

Then, without warning, at 32% hull the Anaconda explodes. No warning, no cause that I can discern. My computer calmly informs me that the target has been destroyed. No bounty, no kill. Just...gone.

Was it a bug? Did the pilot self-destruct? I do not know. As I turn for space and set my Frameshift for home, I can't help but smile through the disappointment.

That was the best dogfight I've ever been in.

They might have all been AI ships, but it doesn't matter. The circumstances and sequence of events conspired to make for one heck of a memorable random encounter. I might have lost out on a huge bounty, but I got to see Elite, through a series of random events, tell a tiny, awesome, cinematic story, and that alone was worth the price of admission.
 
Great encounter, nicely told. It's possible that what happened to the Anaconda is that one of the other NPC's had its power unit targeted and got that down to 0 (I believe certain modules result in ship destruction once they're gone).
 
Great encounter, nicely told. It's possible that what happened to the Anaconda is that one of the other NPC's had its power unit targeted and got that down to 0 (I believe certain modules result in ship destruction once they're gone).

Correct. NPC life support and Power Plant result in ship destruction.
 
Great encounter, nicely told. It's possible that what happened to the Anaconda is that one of the other NPC's had its power unit targeted and got that down to 0 (I believe certain modules result in ship destruction once they're gone).

Correct. NPC life support and Power Plant result in ship destruction.

Was that what it was? Well, drat :eek: Good to know, thankyou! I'll bear that in mind next time I drop on a large ship. Can't deny FedSec the kill though - those Vipers really earned their pay with that one :D
 
I'd advise keeping subsystem targeting in mind for later. Either by cycling through subsystems or ggoing through the subsystem panel of the left tab.
 
I had what I felt personally was an epic battle with a 'Conda the other day, managed to catch it on video as well - apologies if it's a blatant bit of advertising, you don't have to click the link! https://www.youtube.com/watch?v=6vFNo5bp3ks

But even as I was putting the video together I still got a buzz from the fight - and well, that's just the point isn't it - blaze your own trail and make your own fun! (And the bounty vouchers didn't hurt either!)
 
Rather than using the side menu to target subsystems I have just mapped the < and > keys to cycle through them, makes it a lot faster and you don't lose the target.
 
Rather than using the side menu to target subsystems I have just mapped the < and > keys to cycle through them, makes it a lot faster and you don't lose the target.

I find this method much slower. It takes a moment to switch to side, scroll up to the bottom and select the power plant. You don't lose much time and scrolling through can take ages on a Conda as it has lots of points.

+rep to the op. Good story.
 
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Thanks everyone! After last night I have an addendum to add, not as epic but very approriate (and ironic) given what happened.

I managed to save up enough for my Cobra, two class 2 E-grade pulse lasers, an upgraded power distributor and the insurance, so I'm taking it out on bounty runs. Right next to Gidzenko Ring on the rebound from the primary I drop in on a signal contact, right on top of a lone Anaconda. The first thing I think of is the advice from this thread about subsystem targeting.

The second thing I think about is there is no-one else around. Just me and this Anaconda, which looks to be turning towards me.

Feeling slightly nervous at this point, I lock on and scan it. Pilot "Bloody Manfred." Rating Elite. Wanted.

This does not look good. I get the horrible feeling I've managed to drop on an assassination target by pure chance. Deciding this is above my level, I turn away and set course for the Ring.

Then I see a glowing purple blob zip past my cockpit.

At this point all hell breaks loose. My shields start crumpling as the Anaconda turns red, and just as I start barrel-rolling I lose shields completely and my hull drops straight to 45%. I'm guessing another plasma shot has found me. My cockpit fills with smoke and sparks, and I'm still under fire. At that point I set my engines to "Maximum Nope" and fire the afterburners, heading for open space. I can't take any more hits, and my shiny new Cobra is collapsing about me.

Then I get the "incoming missile" warning.

Luckily, with repeated afterburner bursts and wild flailing (I'd like to say "clever maneuvering" but that would be lying x.x), I manage to put enough distance between me and the apocalyse of laser, cannon, missile and plasma fire Manfred is spewing, and I Frameshift away. All the while I couldn't help but remember the advice here and think "Y'know...I'll try that some other time" :eek:

One day I'll hopefully get the chance to crack open an Anaconda's subsystems, but after I've bought some more upgrades and better guns I think. And definitely not when I'm running solo against an Elite carrying enough firepower to boil my Cobra like an egg just by glancing at it :p
 
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Good storytelling.

If you want to dig your teeth into some Anacondas, just hang out around the resource extraction sites. You'll get local system security for backup and it's still a scary hairy fight.

Just remember to keep that "Oh crap!" Button handy. You will use it, and use it often.
 
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