That was before Engineers. The alt account, has a vanilla (no Horizons) 28 light-year capability. The ship is just fine. The game's base assumptions of performance have changed me. The main account has an Asp Explorer, with a 43 light-year jump. Attempts to increase this through engineering rolls, have only produced marginal returns. The ship is armed, armored, shielded, and can carry out just about any mission. It can nearly keep up with a Cobra 3 in boost, and has no problems with high-g worlds.
In the last week, I have been playing with the alt account, trying to reach more nearby destinations than Colonia. It's a good thing I can be very patient. But, the main account has spoiled me. The alt account has all the materials to G5 everything.
The alt account did get an entire first discovered system, on the way to the Pencil Nebula shipyard. But, there are no surrounding systems to sustain gameplay, once I got there. Real surrounding systems are around Colonia. But I would need to engineer the alt account to get there in less time than a month.
But, do I really want to spend another $30 USD for Horizons, and begin grinding a parallel main account? Despite my 36 personalities, only one account at a time can be used. The main account has already done the grind.
Engineers has made it difficult to justify my alt account, if I have to grind again for some serious exploration. Colonia, at 28 per jump max, is going to be a pain. And, it will take time away from my main account, which now has done all the heavy lifting to get to a Python (The bigger ships do not interest me). The Python can jump thirty light years
unloaded, further than the alt account can. True, the rebuy is much greater for the Python, and it could do many, many things once it got there. All the other sips would need to be stripped/sold.
The drive to collect materials, go even further across the galaxy, and keeping up with community goals/projects, have now all taken engineered ships for granted. In this fashion, Engineers has altered the game for the worse. We spend less time playing, than we do working. I bought the alt account on sale, thinking it would be great to spend time traveling, and still be able to play the main account. Engineers has shown me that even if only a few players make it to Colonia in engineered ships, they will have a disproportionate advantage.
The alt account would get slaughtered, if it even attempted to come out of solo.
With the entry of the Thargoids, and the explicit mention of new items to deal with them, the spiral has increased in speed. Engineers is a nuclear arms race.
I doubt that Frontier would allow me to merge my accounts. The alt account would make a great suicide account, but not much else. Engineered ships would reduce me to particles in nanoseconds. See all the vids for just how far PvP players are willing to go to have space supremacy in equipment.
So, Engineers have ended one avenue of play for me. Yes, I could travel indefinitely in the alt account, but it might be a once-a-month thing. And the worse the GalMap gets, further out, the less enjoyable it is.
Thanks, Engineers. I can't get the time, or money, or assets back. Enjoy my suffering. Elite is now a one account universe, for me. The main account does not feel like going to Colonia. Maybe Quince, but no further (not for the exploits, but as a jumping-off spot).
TL/DR: Engineers eats your life, but you can't get out of it unless you have been grinding for a year or more. There is no point in having a dual life, in this game, unless you really want to ruin someone's day. Not me. Real Life is Bad Enough.
In the last week, I have been playing with the alt account, trying to reach more nearby destinations than Colonia. It's a good thing I can be very patient. But, the main account has spoiled me. The alt account has all the materials to G5 everything.
The alt account did get an entire first discovered system, on the way to the Pencil Nebula shipyard. But, there are no surrounding systems to sustain gameplay, once I got there. Real surrounding systems are around Colonia. But I would need to engineer the alt account to get there in less time than a month.
But, do I really want to spend another $30 USD for Horizons, and begin grinding a parallel main account? Despite my 36 personalities, only one account at a time can be used. The main account has already done the grind.
Engineers has made it difficult to justify my alt account, if I have to grind again for some serious exploration. Colonia, at 28 per jump max, is going to be a pain. And, it will take time away from my main account, which now has done all the heavy lifting to get to a Python (The bigger ships do not interest me). The Python can jump thirty light years
unloaded, further than the alt account can. True, the rebuy is much greater for the Python, and it could do many, many things once it got there. All the other sips would need to be stripped/sold.
The drive to collect materials, go even further across the galaxy, and keeping up with community goals/projects, have now all taken engineered ships for granted. In this fashion, Engineers has altered the game for the worse. We spend less time playing, than we do working. I bought the alt account on sale, thinking it would be great to spend time traveling, and still be able to play the main account. Engineers has shown me that even if only a few players make it to Colonia in engineered ships, they will have a disproportionate advantage.
The alt account would get slaughtered, if it even attempted to come out of solo.
With the entry of the Thargoids, and the explicit mention of new items to deal with them, the spiral has increased in speed. Engineers is a nuclear arms race.
I doubt that Frontier would allow me to merge my accounts. The alt account would make a great suicide account, but not much else. Engineered ships would reduce me to particles in nanoseconds. See all the vids for just how far PvP players are willing to go to have space supremacy in equipment.
So, Engineers have ended one avenue of play for me. Yes, I could travel indefinitely in the alt account, but it might be a once-a-month thing. And the worse the GalMap gets, further out, the less enjoyable it is.
Thanks, Engineers. I can't get the time, or money, or assets back. Enjoy my suffering. Elite is now a one account universe, for me. The main account does not feel like going to Colonia. Maybe Quince, but no further (not for the exploits, but as a jumping-off spot).
TL/DR: Engineers eats your life, but you can't get out of it unless you have been grinding for a year or more. There is no point in having a dual life, in this game, unless you really want to ruin someone's day. Not me. Real Life is Bad Enough.
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