Incentivise taking mid mission offers!

As simple as my header!

Just got an offer dropped out and low and behold this NPC wants me to bring the data someplace else but instead of at least matching or exceeding the 300k+ from the original offer he is offering me 700 credits.

Are these bothersome NPC's some kind of joke? They serve literally no purpose other than to clutter your comms with constant harassment every single system we jump into with offers so offensive its almost worth the bounty killing them for wasting our time.
 
Well this one is obviously not a good offer. I was offered 35k just to go to another dock and abandon mission of 450k which I couldn't find my targets for anyway and seemed way too good to be possible for me - probably to kill a Conda in Wings. It was to recover 2 escape pods. Some reveal that you're doing murder and may harm any influence. Which may save you from getting a week Bounty and Wings of Cops onto you.
 
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I'd rather they put some effort into it, rather than the fixed scripts they use now. Check my influence, if I'm a die hard supporter of a faction I shouldn't even get an offer, unless it's really obscene. And If I do take that it should hit my rep hard.
 
I'd rather they put some effort into it, rather than the fixed scripts they use now. Check my influence, if I'm a die hard supporter of a faction I shouldn't even get an offer, unless it's really obscene. And If I do take that it should hit my rep hard.

I would like them to at least not be completely worthless at the moment, and your right. There should be major implications for basically F-ing a faction over but as it stands right now there is little to nothing to gain for said efforts.

I once had a mission to kill 30-40 some odd pirates, I get a request to follow a wake and I figure "meh why not I haven't been humored by one of these in a while" The guy offered me something like 30k to go and kill 8 Authority Ships instead. The hilarious part, the original mission was offering over 1 million credits, I would have had a bounty on my head higher than what was even being offered.

What kind of scam is that? The guy offering me the proposal was fortunate he was clean because I was this close -almost pinching my fingers together- to killing that fool for wasting my time.
 
In general? Worthless.

However, I once had a 200,000 mission to kill a pirate lord, but the offer I recieved was for 1.5 mil. All I had to do was fly to a station. So, I found the pirate lord, accepted the alternate mission, claimed the 300,000 bounty on the pirate, and cashed the 1.5 mil later. Best. Play. Ever.
 
In general? Worthless.

However, I once had a 200,000 mission to kill a pirate lord, but the offer I recieved was for 1.5 mil. All I had to do was fly to a station. So, I found the pirate lord, accepted the alternate mission, claimed the 300,000 bounty on the pirate, and cashed the 1.5 mil later. Best. Play. Ever.


That's some luck, every time I listen to there proposals its always complete trash like a "hey man we'll give you 1/20th of what those other guys are paying you to take that cargo/data even farther away than where you were originally going"
 
Yep, branching missions definitely need some more work. They need to to potentially pop up *anywhere* after you've taken a mission (even, potentially on the bulletin board), they need better scripting but-most of all-they need far better rewards (& repercussions). The reward doesn't even have to be straight up credits. It could be massive rep boosts, or access to an engineer, that is aligned to that faction, for customized modules, the location of a lucrative mission site or access to loot. By the same token, though, refusal to take a branching mission should occasionally result in a violent response from the faction offering the branching mission. Likewise, the faction you betray could equally respond violently when next they see you in their territory!
 
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