Incidences of "forbidden" missions

I just came across a weird mission, but I might as well make this a thread for general purposes of noting down these peculiarities.

So, my case being this: A Federal Democracy (Political) offered a mission to acquire Imperial Slaves for them, to a station controlled by another faction which also bans slaves categorically. No warnings or any mentions of smuggling or dealing in contraband in the description either. One possible alleviating factor : the station's original owner was a prison colony (at present not in control of it), and they permit Imperial Slaves.
 
It does seem since 3.1 that non-Criminal factions will ask for illegal goods (illegal both for them and the controlling faction) in their "legal" fetch missions.

With the right bit of flavour text "help us free slaves / take weapons out of circulation" and a warning on the mission screen, it would be better.
 
It does seem since 3.1 that non-Criminal factions will ask for illegal goods (illegal both for them and the controlling faction) in their "legal" fetch missions.
It's a bit disconcerting when the social factions ask you to supply slaves - surely this would be entirely against their ethos. Slaves have been removed from this list of prohibited items at many (all?) stations.

With the right bit of flavour text "help us free slaves / take weapons out of circulation" and a warning on the mission screen, it would be better.
I seem to recall a time when this was the case. Wasn't this one of Aisling Duval's causes?
 
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